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Copyright (c) Nikolaj Baer All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. ...
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package com.nikolajbaer.game.objects; /*from w w w.j a v a2 s . com*/ /* jbox2d */ import org.jbox2d.dynamics.Body; import org.jbox2d.dynamics.BodyDef; import org.jbox2d.common.Vec2; public class ObstacleObject extends GameObject { public ObstacleObject(Body b){ super(b); } public String getRenderKey(){ return "obstacle"; } }