Android Open Source - Game/ai
- n-puzzle-2
The sliding tiles game with an AI solver
Score:8 Activity:5 Min SDK:9 Target SDK:17 Java File:21 Manifest File:1
- android-jplay
Simple 2d game engine for Android with physics from JBox2d, simple AI.
Score:3 Activity:1 Java File:31 Manifest File:1
- noughts-and-crosses-android
A simple single player Noughts and Crosses Android game that features local and global high scores and a simple AI.
Score:2 Activity:6 Min SDK:3 Java File:12 Manifest File:1
- hearts2
Attempt to build an AI hearts game for android
Score:1 Activity:4 Min SDK:8 Target SDK:8 Java File:23 Manifest File:1
- tictactoe
A game of noughts and crosses with very less win scenarios against AI. Android Studio Project.
Score:1 Fragment:1 Activity:6 Min SDK:11 Java File:4 Manifest File:4
- XQChess
A XQChess android game using XQWLight AI Engine
Score:1 Activity:2 Min SDK:3 Target SDK:19 Java File:26 Manifest File:1
- AndroidRTS
Android RTS single player with grid-based AI
Score:1 Fragment:2 Activity:9 Min SDK:14 Target SDK:17 Java File:32 Manifest File:1
- TicTacToeAdventure
Android game 3d tic-tac-toe using machine learning as AI
Activity:2 Min SDK:8 Target SDK:18 Java File:31 Manifest File:1
- MonsterPop---Android
Monster Pop, a multiplayer tetris-like game. Hot seat (vs AI) or multiplayer (via Blueetoth) available.
Activity:5 Java File:10 Manifest File:1
- sheep-and-wolfs
Game sheep and wolfs for android. AI released.
Fragment:2 Activity:1 Min SDK:14 Target SDK:19 Java File:20 Manifest File:1
- Tic-Tac-Toe
An android implementation of the tic tac toe game, has both single player (vs Ai) and multiplayer. UCL CS coursework.
Activity:4 Min SDK:9 Target SDK:17 Java File:9 Manifest File:1
- boxai
A grid-based predator-prey AI game where players program AIs to chase/evade each other.
Activity:1 Min SDK:13 Target SDK:17 Java File:11 Manifest File:1
- Fanorona-Game-Application
Designed strategy board game, using Java, Android SDK, AI
Activity:2 Min SDK:8 Target SDK:21 Java File:9 Manifest File:1
- TicTacToe-app
This is a TicTacToe app, written for Android. There are two modes to this app: PvP and PvE (person versus environment/computer). The PvE AI uses a minimax alpha-beta pruning algorithm, borrowed from another website (see code comments for details). The AI is programmed in such a way so that it will never lose (try it if you don't believe me ;]).
Activity:3 Java File:7 Manifest File:1
- AndroidConnect4AI
Connect Four game for Android with an AI player that uses Minimax and alpha-beta pruning.
Activity:1 Min SDK:5 Target SDK:17 Java File:11 Manifest File:1