Back to project page jmjuanesFramework.
The source code is released under:
MIT License
If you think the Android project jmjuanesFramework listed in this page is inappropriate, such as containing malicious code/tools or violating the copyright, please email info at java2s dot com, thanks.
package jmjuanes.core; //from www . ja v a2 s . c o m import jmjuanes.Config; import android.util.Log; public class GameFrames { public static int contador = 0; public static int frames = 0; public static float tiempo = 0; public static void Iniciar() { contador = 0; frames = 0; tiempo = 0; } public static void SetFrames() { int ti = (int)((int) Config.LoadTime/1000); frames = (int)((int) contador/ti); tiempo = (float)((float) 1000/frames); Log.i("Frames", "" + frames + " fps"); Log.i("Tiempo", "" + tiempo + " msg"); } public static int GetTime(int fps) { int t = 0; if(frames - fps > 0) { int sobrantes = frames - fps; float t1 = (float)((float) sobrantes*tiempo); t1 = (float)((float) t1/fps); t = (int)((int) t1); } Log.i("Time for " + fps + "fps", "" + t + " miliseconds"); return t; } }