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Copyright (c) 2012 SOOMLA http://project.soom.la/ Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to...
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/* * Copyright (C) 2012-2014 Soomla Inc./*from ww w.j av a 2 s . c o m*/ * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.soomla.store.exceptions; /** * This exception is thrown when a user tries to make a purchase and does not have enough funds. * * Real Game Example: * Example Inventory: { currency_coin: 100, green_hat: 3, blue_hat: 5 } * Say a blue_hat costs 200 currency_coin. * Suppose that you have a user that wants to buy a blue_hat. * You'll probably call <code>StoreInventory.buy("blue_hat")</code>. * <code>InsufficientFundsException</code> will be thrown with "blue_hat" as the itemId. * You can just catch this exception in order to notify the user that they don't have enough * coins to buy a blue_hat. */ public class InsufficientFundsException extends Exception { /** * Constructor * * @param itemId id of the item that was attempted to buy with. */ public InsufficientFundsException(String itemId) { super("You tried to buy with itemId: " + itemId + " but you don't have enough of it."); mItemId = itemId; } /** Setters and Getters */ public String getItemId() { return mItemId; } /** Private Members */ private String mItemId; }