Back to project page DiceInDark.
The source code is released under:
GNU General Public License
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/* Dice in the dark. D & D app for the blind and seeing impaired, * Copyright (C) <2013r> <Lovisa Irpa Helgadottir> */* www.ja v a2 s .c o m*/ * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.plovergames.diceindark; import javax.microedition.khronos.egl.EGLConfig; import javax.microedition.khronos.opengles.GL10; import android.content.Intent; import android.speech.tts.TextToSpeech; import com.plovergames.framework.Screen; import com.plovergames.framework.impl.GLGame; import com.plovergames.diceindark.Assets; import com.plovergames.diceindark.MainMenuScreen; //import com.plovergames.diceindark.Settings; public class DiceInDark extends GLGame { boolean firstTimeCreate = true; @Override public Screen getStartScreen() { int requestCode = 0; Intent installIntent = new Intent(); installIntent.setAction(TextToSpeech.Engine.ACTION_CHECK_TTS_DATA); startActivityForResult(installIntent, requestCode); if(requestCode == TextToSpeech.Engine.CHECK_VOICE_DATA_PASS){ installIntent.setAction(TextToSpeech.Engine.ACTION_INSTALL_TTS_DATA); startActivity(installIntent); } // TODO Auto-generated method stub return new MainMenuScreen(this); } public void onSurfaceCreated(GL10 gl, EGLConfig config){ super.onSurfaceCreated(gl, config); if(firstTimeCreate){ Assets.load(this); firstTimeCreate = false; } else Assets.reload(); } @Override public void onPause(){ super.onPause(); } }