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/* * wiigee - accelerometerbased gesture recognition * Copyright (C) 2007, 2008, 2009 Benjamin Poppinga * /*w w w .j a va 2 s . c o m*/ * Developed at University of Oldenburg * Contact: wiigee@benjaminpoppinga.de * * This file is part of wiigee. * * wiigee is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ package org.wiigee.logic; import java.util.Vector; import org.wiigee.event.AccelerationEvent; /** * This class represents ONE movement trajectory in a * concrete instance. * * @author Benjamin 'BePo' Poppinga */ public class Gesture implements Cloneable { /** Min/MaxAcceleration setup manually? */ private boolean minmaxmanual; private double minacc; private double maxacc; /** The complete trajectory as WiimoteAccelerationEvents * as a vector. It's a vector because we don't want to * loose the chronology of the stored events. */ private Vector<AccelerationEvent> data; /** * Create an empty Gesture. */ public Gesture() { this.data = new Vector<AccelerationEvent>(); } /** * Make a deep copy of another Gesture object. * * @param original Another Gesture object */ public Gesture(Gesture original) { this.data = new Vector<AccelerationEvent>(); Vector<AccelerationEvent> origin = original.getData(); for (int i = 0; i < origin.size(); i++) { this.add((AccelerationEvent) origin.get(i)); } } /** * Adds a new acceleration event to this gesture. * * @param event The WiimoteAccelerationEvent to add. */ public void add(AccelerationEvent event) { this.data.add(event); } /** * Returns the last acceleration added to this gesture. * * @return the last acceleration event added. */ public AccelerationEvent getLastData() { return (AccelerationEvent) this.data.get(this.data.size() - 1); } /** * Returns the whole chronological sequence of accelerations as * a vector. * * @return chronological sequence of accelerations. */ public Vector<AccelerationEvent> getData() { return this.data; } /** * Removes the first element of the acceleration queue of a gesture */ public void removeFirstData() { this.data.remove(0); } public int getCountOfData() { return this.data.size(); } public void setMaxAndMinAcceleration(double max, double min) { this.maxacc = max; this.minacc = min; this.minmaxmanual = true; } public double getMaxAcceleration() { if(!this.minmaxmanual) { double maxacc = Double.MIN_VALUE; for(int i=0; i<this.data.size(); i++) { if(Math.abs(this.data.get(i).getX()) > maxacc) { maxacc=Math.abs(this.data.get(i).getX()); } if(Math.abs(this.data.get(i).getY()) > maxacc) { maxacc=Math.abs(this.data.get(i).getY()); } if(Math.abs(this.data.get(i).getZ()) > maxacc) { maxacc=Math.abs(this.data.get(i).getZ()); } } return maxacc; } else { return this.maxacc; } } public double getMinAcceleration() { if(!this.minmaxmanual) { double minacc = Double.MAX_VALUE; for(int i=0; i<this.data.size(); i++) { if(Math.abs(this.data.get(i).getX()) < minacc) { minacc=Math.abs(this.data.get(i).getX()); } if(Math.abs(this.data.get(i).getY()) < minacc) { minacc=Math.abs(this.data.get(i).getY()); } if(Math.abs(this.data.get(i).getZ()) < minacc) { minacc=Math.abs(this.data.get(i).getZ()); } } return minacc; } else { return this.minacc; } } }