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GNU Lesser General Public License
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/* * wiigee - accelerometerbased gesture recognition * Copyright (C) 2007, 2008, 2009 Benjamin Poppinga * /* w ww .j a v a 2 s . com*/ * Developed at University of Oldenburg * Contact: wiigee@benjaminpoppinga.de * * This file is part of wiigee. * * wiigee is free software; you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License along * with this program; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ package org.wiigee.event; import org.wiigee.device.*; /** * * This Event would be generated if a button on a wiimote has been * pressed by user. It contains the source (wiimote) and an integer * representation of which button has been pressed. Please note that * there exist enumeration constants in the class, so you don't * have to use this integer values directly. * * @author Benjamin 'BePo' Poppinga */ public class ButtonPressedEvent extends ActionStartEvent { // Fixed number values. public static final int BUTTON_2 = 1; public static final int BUTTON_1 = 2; public static final int BUTTON_B = 3; public static final int BUTTON_A = 4; public static final int BUTTON_MINUS = 5; public static final int BUTTON_HOME = 8; public static final int BUTTON_LEFT = 9; public static final int BUTTON_RIGHT = 10; public static final int BUTTON_DOWN = 11; public static final int BUTTON_UP = 12; public static final int BUTTON_PLUS = 13; int button; /** * Create a WiimoteButtonPressedEvent with the Wiimote source whose * Button has been pressed and the integer representation of the button. * * @param source * @param button */ public ButtonPressedEvent(Device source, int button) { super(source); this.button=button; if(source.getRecognitionButton()==button) { this.recognitionbutton=true; } else if(source.getTrainButton()==button) { this.trainbutton=true; } else if(source.getCloseGestureButton()==button) { this.closegesturebutton=true; } } public int getButton() { return this.button; } }