Back to project page steamchat.
The source code is released under:
Apache License
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package com.kevelbreh.steamchat.steam.network.packet; /* w w w . ja v a2 s .c o m*/ import com.kevelbreh.steamchat.SteamChat; import com.kevelbreh.steamchat.steam.language.Message; import com.kevelbreh.steamchat.steam.security.NetEncryption; import com.kevelbreh.steamchat.steam.util.BinaryWriter; import java.io.IOException; import java.nio.ByteBuffer; public class Packet { protected int messageType = Message.INVALID; private byte[] data; private boolean buffed = false; public Packet() { } public Packet withData(byte[] data) { this.data = data; if (data == null) { messageType = Message.INVALID; return this; } final byte[] type = new byte[4]; for (int i = 0; i < 4; i++) { type[3 - i] = data[i]; } final ByteBuffer buffer = ByteBuffer.wrap(type); final int rawType = buffer.getInt(); messageType = Message.forType(rawType); buffed = Message.isProtoBuffed(rawType); return this; } public byte[] getData() { return data; } //c7n5g public void setData(byte[] data) { this.data = data; } public int getMessageType() { return messageType; } public void setMessageType(int v) { messageType = v; } public byte[] serialize() throws IOException { throw new UnsupportedOperationException(); } public void deserialize(byte[] data) throws IOException { throw new UnsupportedOperationException(); } public void deserialize() throws IOException { deserialize(data); } @Override public String toString() { return new StringBuilder("Packet: ").toString(); } /** * Write this packet to a stream. * @param stream to be written to. * @throws IOException */ public void send(NetEncryption filter, BinaryWriter stream) throws IOException { byte[] data = serialize(); if (filter != null) { data = filter.processOutgoing(data); } stream.write(data.length); stream.write(0x31305456); stream.write(data); stream.flush(); SteamChat.debug("Sent data " + data.length + "bytes "); } public boolean isProto() { return buffed; } }