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The source code is released under:
Apache License
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package com.kevelbreh.steamchat.provider.content; /* w ww . j av a2s. com*/ import android.net.Uri; import com.kevelbreh.steamchat.provider.SteamProvider; import edu.mit.mobile.android.content.ContentItem; import edu.mit.mobile.android.content.ProviderUtils; import edu.mit.mobile.android.content.UriPath; import edu.mit.mobile.android.content.column.BlobColumn; import edu.mit.mobile.android.content.column.BooleanColumn; import edu.mit.mobile.android.content.column.DBColumn; import edu.mit.mobile.android.content.column.DBForeignKeyColumn; import edu.mit.mobile.android.content.column.DatetimeColumn; import edu.mit.mobile.android.content.column.IntegerColumn; import edu.mit.mobile.android.content.column.TextColumn; @UriPath(PersonaContentItem.PATH_OR_TABLE) public class PersonaContentItem implements ContentItem { /** * The path of the content item on our provider as well as the table name to be used in the * SQLite layer. */ public static final String PATH_OR_TABLE = "persona"; /** * A {@link android.net.Uri} pointing towards the content of this user item. */ public static final Uri CONTENT_URI = ProviderUtils.toContentUri(SteamProvider.AUTHORITY, PATH_OR_TABLE); @DBForeignKeyColumn(parent = UserContentItem.class, notnull = true) public static final String USER = "user_id"; @DBColumn(type = BlobColumn.class) public static final String AVATAR_HASH = "avatar_hash"; @DBColumn(type = IntegerColumn.class) public static final String CLAN_RANK = "clan_rank"; @DBColumn(type = TextColumn.class) public static final String CLAN_TAG = "clan_tag"; @DBColumn(type = DatetimeColumn.class) public static final String FACEBOOK_ID = "facebook_id"; @DBColumn(type = DatetimeColumn.class) public static final String GAME_ID = "game_id"; @DBColumn(type = TextColumn.class) public static final String GAME_NAME = "game_name"; @DBColumn(type = IntegerColumn.class) public static final String GAME_PLAYED_APP_ID = "game_played_app_id"; @DBColumn(type = IntegerColumn.class) public static final String GAME_SERVER_IP = "game_server_ip"; @DBColumn(type = IntegerColumn.class) public static final String GAME_SERVER_PORT = "game_server_port"; @DBColumn(type = IntegerColumn.class) public static final String LAST_LOG_OFF = "last_log_off"; @DBColumn(type = IntegerColumn.class) public static final String LAST_LOG_ON = "last_log_on"; @DBColumn(type = BooleanColumn.class) public static final String PERSONA_SET_BY_USER = "persona_set_by_user"; @DBColumn(type = IntegerColumn.class) public static final String PERSONA_STATE = "persona_state"; @DBColumn(type = IntegerColumn.class) public static final String PERSONA_STATE_FLAGS = "persona_state_flags"; @DBColumn(type = TextColumn.class) public static final String PLAYER_NAME = "player_name"; }