Vector Angle Conversion
<UserControl x:Class='SilverlightApplication3.MainPage' xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml' xmlns:d='http://schemas.microsoft.com/expression/blend/2008' xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006' mc:Ignorable='d' d:DesignWidth='640' d:DesignHeight='480'> <Canvas x:Name="LayoutRoot" Background="White"> <TextBlock x:Name="msgBlock" Text="text"/> </Canvas> </UserControl> //File: Page.xaml.cs using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; namespace SilverlightApplication3 { public partial class MainPage : UserControl { Point vectorLength = new Point(); double angle; public MainPage() { InitializeComponent(); vectorLength.X = 5; vectorLength.Y = 5; double radians = Math.Atan2(vectorLength.Y, vectorLength.X); angle = Convert.ToInt16(180 / Math.PI * radians); msgBlock.Text = angle + ""; } } }