Vector Angle Conversion : Vector « Graphics « Silverlight






Vector Angle Conversion

Vector Angle Conversion
    

<UserControl x:Class='SilverlightApplication3.MainPage'
    xmlns='http://schemas.microsoft.com/winfx/2006/xaml/presentation' 
    xmlns:x='http://schemas.microsoft.com/winfx/2006/xaml'
    xmlns:d='http://schemas.microsoft.com/expression/blend/2008' 
    xmlns:mc='http://schemas.openxmlformats.org/markup-compatibility/2006' 
    mc:Ignorable='d' 
    d:DesignWidth='640' d:DesignHeight='480'>
    <Canvas x:Name="LayoutRoot" Background="White">
        <TextBlock x:Name="msgBlock" Text="text"/>
    </Canvas>
</UserControl>

//File: Page.xaml.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace SilverlightApplication3
{
    public partial class MainPage : UserControl
    {

        Point vectorLength = new Point();
        double angle;

        public MainPage()
        {
            InitializeComponent();

            vectorLength.X = 5;
            vectorLength.Y = 5;
            double radians = Math.Atan2(vectorLength.Y, vectorLength.X);

            angle = Convert.ToInt16(180 / Math.PI * radians);
            msgBlock.Text = angle + "";
        }
    }
}

   
    
    
    
  








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