Animation for quick sort
import java.awt.BorderLayout;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.geom.Rectangle2D;
import java.util.Arrays;
import java.util.Collections;
import java.util.Comparator;
import javax.swing.JComponent;
import javax.swing.JFrame;
public class AnimationTester {
public static void main(String[] args) {
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
ArrayComponent panel = new ArrayComponent();
frame.add(panel, BorderLayout.CENTER);
frame.setSize(800, 300);
frame.setVisible(true);
Double[] values = new Double[100];
for (int i = 0; i < values.length; i++)
values[i] = Math.random() * panel.getHeight();
final Sorter sorter = new Sorter(values, panel);
Thread sorterThread = new Thread(sorter);
sorterThread.start();
}
}
class ArrayComponent extends JComponent {
private Double marked1;
private Double marked2;
private Double[] values;
public synchronized void paintComponent(Graphics g) {
if (values == null)
return;
Graphics2D g2 = (Graphics2D) g;
int width = getWidth() / values.length;
for (int i = 0; i < values.length; i++) {
Double v = values[i];
Rectangle2D bar = new Rectangle2D.Double(width * i, 0, width, v);
if (v == marked1 || v == marked2)
g2.fill(bar);
else
g2.draw(bar);
}
}
public synchronized void setValues(Double[] values, Double marked1, Double marked2) {
this.values = (Double[]) values.clone();
this.marked1 = marked1;
this.marked2 = marked2;
repaint();
}
}
class Sorter implements Runnable {
private Double[] values;
private ArrayComponent panel;
public Sorter(Double[] values, ArrayComponent panel) {
this.values = values;
this.panel = panel;
}
public void run() {
Comparator<Double> comp = new Comparator<Double>() {
public int compare(Double d1, Double d2) {
try {
Thread.sleep(100);
} catch (Exception exception) {
System.out.println(exception);
}
panel.setValues(values, d1, d2);
return d1.compareTo(d2);
}
};
Collections.sort(Arrays.asList(values), comp);
panel.setValues(values, null, null);
}
}
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