Text with a Texture
/*
* Copyright (c) Ian F. Darwin, http://www.darwinsys.com/, 1996-2002.
* All rights reserved. Software written by Ian F. Darwin and others.
* $Id: LICENSE,v 1.8 2004/02/09 03:33:38 ian Exp $
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
* Java, the Duke mascot, and all variants of Sun's Java "steaming coffee
* cup" logo are trademarks of Sun Microsystems. Sun's, and James Gosling's,
* pioneering role in inventing and promulgating (and standardizing) the Java
* language and environment is gratefully acknowledged.
*
* The pioneering role of Dennis Ritchie and Bjarne Stroustrup, of AT&T, for
* inventing predecessor languages C and C++ is also gratefully acknowledged.
*/
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Frame;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Rectangle;
import java.awt.RenderingHints;
import java.awt.TexturePaint;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import java.awt.image.BufferedImage;
import javax.swing.JComponent;
/**
* Text with a Texture
*
* @author Ian Darwin, http://www.darwinsys.com/
* @version $Id: TexturedText.java,v 1.5 2004/02/09 03:33:49 ian Exp $
*/
public class TexturedText extends JComponent {
/** The image we draw in the texture */
protected BufferedImage bim;
/** The texture for painting. */
TexturePaint tp;
/** The string to draw. */
String mesg = "Stripey";
/** The font */
Font myFont = new Font("Lucida Regular", Font.BOLD, 72);
/** "main program" method - construct and show */
public static void main(String[] av) {
// create a TexturedText object, tell it to show up
final Frame f = new Frame("TexturedText");
TexturedText comp = new TexturedText();
f.add(comp);
f.addWindowListener(new WindowAdapter() {
public void windowClosing(WindowEvent e) {
f.setVisible(false);
f.dispose();
System.exit(0);
}
});
f.pack();
f.setLocation(200, 200);
f.setVisible(true);
}
protected static Color[] colors = { Color.red, Color.blue, Color.yellow, };
/** Construct the object */
public TexturedText() {
super();
setBackground(Color.white);
int width = 8, height = 8;
bim = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2 = bim.createGraphics();
for (int i = 0; i < width; i++) {
g2.setPaint(colors[(i / 2) % colors.length]);
g2.drawLine(0, i, i, 0);
g2.drawLine(width - i, height, width, height - i);
}
Rectangle r = new Rectangle(0, 0, bim.getWidth(), bim.getHeight());
tp = new TexturePaint(bim, r);
}
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2.setPaint(tp);
g2.setFont(myFont);
g2.drawString(mesg, 20, 100);
}
public Dimension getMinimumSize() {
return new Dimension(250, 100);
}
public Dimension getPreferredSize() {
return new Dimension(320, 150);
}
}
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