Generate Polygon
import java.awt.Polygon;
import java.awt.Shape;
import java.awt.geom.AffineTransform;
import java.awt.geom.Ellipse2D;
import java.awt.geom.GeneralPath;
import java.awt.geom.Point2D;
import java.awt.geom.Rectangle2D;
/*
* $Id: ShapeUtils.java,v 1.4 2008/10/14 22:31:46 rah003 Exp $
*
* Copyright 2006 Sun Microsystems, Inc., 4150 Network Circle,
* Santa Clara, California 95054, U.S.A. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
public class Utils {
public static Shape generatePolygon(int sides, int outsideRadius, boolean normalize) {
return generatePolygon(sides, outsideRadius, 0, normalize);
}
public static Shape generatePolygon(int sides, int outsideRadius, int insideRadius,
boolean normalize) {
Shape shape = generatePolygon(sides, outsideRadius, insideRadius);
if (normalize) {
Rectangle2D bounds = shape.getBounds2D();
GeneralPath path = new GeneralPath(shape);
shape = path.createTransformedShape(AffineTransform.getTranslateInstance(-bounds.getX(),
-bounds.getY()));
}
return shape;
}
public static Shape generatePolygon(int sides, int outsideRadius, int insideRadius) {
if (sides < 3) {
return new Ellipse2D.Float(0, 0, 10, 10);
}
AffineTransform trans = new AffineTransform();
Polygon poly = new Polygon();
for (int i = 0; i < sides; i++) {
trans.rotate(Math.PI * 2 / (float) sides / 2);
Point2D out = trans.transform(new Point2D.Float(0, outsideRadius), null);
poly.addPoint((int) out.getX(), (int) out.getY());
trans.rotate(Math.PI * 2 / (float) sides / 2);
if (insideRadius > 0) {
Point2D in = trans.transform(new Point2D.Float(0, insideRadius), null);
poly.addPoint((int) in.getX(), (int) in.getY());
}
}
return poly;
}
}
Related examples in the same category
1. | Creating Basic Shapes | | |
2. | fillRect (int, int, int, int) method draws a solid rectangle | | |
3. | Creating a Shape Using Lines and Curves | | |
4. | Combining Shapes | | |
5. | Draw rectangles, use the drawRect() method. To fill rectangles, use the fillRect() method | | |
6. | Draw line | | |
7. | Draw a Polygon | | |
8. | Draw an oval outline | | |
9. | Draw a (Round)rectangle | | |
10. | Fill a polygon | | |
11. | Fill a solid oval | | |
12. | Fill a (Round)rectangle | | |
13. | Change font | | |
14. | Draw rectangle 2 | | |
15. | Draw Arc | | |
16. | Draw Ellipse | | |
17. | Fill a Rectangle 2 | | |
18. | Fill Arc 2 | | |
19. | Draw text | | |
20. | Draw unicode string | | |
21. | Shape combine | | |
22. | Effects | | |
23. | Mouse drag and drop to draw | | |
24. | Arc demonstration: scale, move, rotate, sheer | | |
25. | Hypnosis Spiral | | |
26. | GlyphVector.getNumGlyphs() | | |
27. | Resize a shape | | |
28. | Rectangle with rounded corners drawn using Java 2D Graphics API | | |
29. | Compares two ellipses and returns true if they are equal or both null. | | |
30. | Compares two lines are returns true if they are equal or both null. | | |
31. | Creates a diagonal cross shape. | | |
32. | Creates a diamond shape. | | |
33. | Creates a new Stroke-Object for the given type and with. | | |
34. | Creates a region surrounding a line segment by 'widening' the line segment. | | |
35. | Creates a triangle shape that points downwards. | | |
36. | Creates a triangle shape that points upwards. | | |
37. | Polygon with float coordinates. | | |
38. | Polyline 2D | | |
39. | Serialises a Shape object. | | |
40. | Tests two polygons for equality. If both are null this method returns true. | | |
41. | Union two rectangles | | |
42. | Calculate Intersection Clip | | |
43. | Draws a shape with the specified rotation about (x, y). | | |
44. | Checks, whether the given rectangle1 fully contains rectangle 2 (even if rectangle 2 has a height or width of zero!). | | |
45. | Reads a Point2D object that has been serialised by the writePoint2D(Point2D, ObjectOutputStream)} method. | | |
46. | Returns a point based on (x, y) but constrained to be within the bounds of a given rectangle. | | |
47. | RectListManager is a class to manage a list of rectangular regions. | | |
48. | Fill Rectangle2D.Double and Ellipse2D.Double | | |
49. | This program demonstrates the various 2D shapes | | |