Flip an image : Image « 2D Graphics GUI « Java






Flip an image

       

import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Image;
import java.awt.geom.AffineTransform;
import java.awt.image.AffineTransformOp;
import java.awt.image.BufferedImage;

import javax.swing.ImageIcon;
import javax.swing.JFrame;
import javax.swing.JPanel;

public class ImageFlip extends JPanel {

  public void paint(Graphics g) {
    Image myImage = new ImageIcon("yourImage.jpg").getImage();
    BufferedImage bufferedImage = new BufferedImage(myImage.getWidth(null), myImage.getHeight(null), BufferedImage.TYPE_INT_RGB);
    Graphics2D g2d = (Graphics2D) g;

    Graphics gb = bufferedImage.getGraphics();
    gb.drawImage(myImage, 0, 0, null);
    gb.dispose();

    AffineTransform tx = AffineTransform.getScaleInstance(-1, 1);
    tx.translate(-myImage.getWidth(null), 0);
    AffineTransformOp op = new AffineTransformOp(tx, AffineTransformOp.TYPE_NEAREST_NEIGHBOR);
    bufferedImage = op.filter(bufferedImage, null);

    g2d.drawImage(myImage, 10, 10, null);
    g2d.drawImage(bufferedImage, null, 300, 10);
  }

  public static void main(String[] args) {
    JFrame frame = new JFrame("Flip image");
    frame.add(new ImageFlip());
    frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    frame.setSize(570, 230);
    frame.setVisible(true);
  }
}

   
    
    
    
    
    
    
  








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