package{
import flash.display.Sprite;
publicclass Main extends Sprite{
public function Main(){
var info:Object = new Object( );
info.city = "Toronto";
info.country = "Canada";
for (var detailName:* in info) {
trace(detailName);
}
for (var detailName:* in info) {
trace(info[detailName]);
}
}
}
}