package{
import flash.display.Sprite;
publicclass Main extends Sprite{
public function Main(){
var total = 2;
for (var i = 0; i < 2; i++) {
total = total * 2;
}
//here's the equivalent while loop:
var total = 2;
var i = 0;
while (i < 2) {
total = total * 2;
i++;
}
}
}
}