Repeating a Task over Time : Timer « Animation « Flash / Flex / ActionScript






Repeating a Task over Time

 

package {
    import flash.display.Sprite;
    import flash.events.TimerEvent;
    import flash.utils.Timer;
    
    public class Main extends Sprite {
        private var _PreviousTime:Number = 0;
        
        public function Main(  ) {
            var tTimer:Timer = new Timer(500, 10);
            tTimer.addEventListener(TimerEvent.TIMER, onTimer);
            tTimer.start(  );
        }
        
        private function onTimer(event:TimerEvent):void {
            trace(flash.utils.getTimer(  ) - _PreviousTime);
            _PreviousTime = flash.utils.getTimer(  ); 
        }
    }
}

        








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