Defers the call to the deferredMethod( ) method for five seconds:
package{
import flash.display.Sprite;
import flash.utils.*;
import flash.events.*;
public class Main extends Sprite{
public function Main(){
var timer:Timer = new Timer(5000, 1);
timer.addEventListener(TimerEvent.TIMER, deferredMethod);
timer.start( );
}
function deferredMethod(event:TimerEvent):void {
trace("on timer");
}
}
}
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