HTML Canvas Image access the first pixel
<!DOCTYPE html> <html> <head> <title>Manipulating images and video</title> <meta charset="utf-8"> /* w ww . j a v a2 s. c o m*/ <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.min.js"></script> <script type="text/javascript"> $(document).ready(function() { var canvas = $("#myCanvas"); var context = canvas.get(0).getContext("2d"); // Accessing the first pixel var image = new Image(); image.src = "image1.png"; $(image).load(function() { context.drawImage(image, 0, 0, 500, 333); var imageData = context.getImageData(0, 0, 3, 3); // 3x3 grid var pixel = imageData.data; // CanvasPixelArray var red = pixel[0]; var green = pixel[1]; var blue = pixel[2]; var alpha = pixel[3]; }); var image = new Image(); image.src = "image1.png"; $(image).load(function() { context.drawImage(image, 0, 0, 500, 333); }); canvas.click(function(e) { var canvasOffset = canvas.offset(); var canvasX = Math.floor(e.pageX-canvasOffset.left); var canvasY = Math.floor(e.pageY-canvasOffset.top); var imageData = context.getImageData(canvasX, canvasY, 1, 1); var pixel = imageData.data; var pixelColour = "rgba("+pixel[0]+", "+pixel[1]+", "+pixel[2]+", "+pixel[3]+")"; $("body").css("backgroundColor", pixelColour); }); }); </script> </head> <body> <canvas id="myCanvas" width="500" height="500"> <!-- Insert fallback content here --> </canvas> </body> </html>