Position the image on the canvas, and specify width and height of the image:
<!DOCTYPE html> <html> <body> <p>Image to use:</p> <img id="scream" src="image4.png" alt="The Scream" width="100" height="100"> <p>Canvas:</p> <canvas id="myCanvas" width="250" height="300" style="border:1px solid #d3d3d3;"> Your browser does not support the HTML5 canvas tag.</canvas> <script> var c = document.getElementById("myCanvas"); var ctx = c.getContext("2d"); var img = document.getElementById("scream"); ctx.drawImage(img, 10, 10, 150, 180); </script>// w ww .j av a 2 s. com </body> </html>