HTML Canvas createPattern()
create image pattern
<html> <head> <script> function drawTriangle(context, x, y, triangleWidth, triangleHeight, fillStyle){ context.beginPath();//from w w w .j a v a 2 s . c om context.moveTo(x, y); context.lineTo(x + triangleWidth / 2, y + triangleHeight); context.lineTo(x - triangleWidth / 2, y + triangleHeight); context.closePath(); context.fillStyle = fillStyle; context.fill(); } window.onload = function(){ var canvas = document.getElementById("myCanvas"); var context = canvas.getContext("2d"); var grd; var triangleWidth = 150; var triangleHeight = 150; var triangleY = canvas.height / 2 - triangleWidth / 2; // pattern fill (right) var imageObj = new Image(); imageObj.onload = function(){ var pattern = context.createPattern(imageObj, "repeat"); drawTriangle(context, canvas.width * 4 / 5, triangleY, triangleWidth, triangleHeight, pattern); }; imageObj.src = "image1.png"; }; </script> </head> <body> <canvas id="myCanvas" width="600" height="250" style="border:1px solid black;"> </canvas> </body> </html>