Here you can find the source of rand(min, max)
// better rand function that takes min/max and integer between them, much like Random.Next in .NET Math.rand = function(min, max) { return Math.floor(Math.random() * (max - min) + min); }
Math.iRandom = function(a, b){ if (arguments.length == 1){ return Math.round(Math.random() * a); }else if (arguments.length == 2){ return a + Math.round(Math.random() * (b - a)); };
Math.rand = function (l, u) { return Math.floor((Math.random() * (u - l + 1)) + l); };
Math.range = function (a, b) { return this.floor(this.random() * a) + b; };
function random(_minNum,_maxNum,_rejArr){ var minNum=_minNum||4, maxNum=_maxNum||17, rejArr=_rejArr||[], num=-1, flag=true; num = Math.floor(Math.random()*(maxNum-minNum+1)+minNum); if(rejArr.length>maxNum-minNum) return -1; for(var i=0,len=rejArr.length;i<len;i++){ ...
function random(low, high) { var rand = (Math.random() * high) + low; return rand;
function random(min, max) { return Math.floor(Math.random() * (max - min)) + min;