Here you can find the source of isOdd()
Number.prototype.isOdd = function() { return !!(this % 2); }
Number.prototype.isEven = function () { if (this % 2 === 0) { return true; } else return false; }; function sumFibs(num) { var sumFibArr; var fibArray = fibArrayGenerator(num); fibArray = fibArray.filter(function (value) { ...
window.log = console.log; function fib(num) { return (num < 3) ? num : fib(num - 1) + fib(num - 2); Number.prototype.isEven = function() { return (this % 2 === 0) ? true : false; }; function fibSum() { var i = 1, ...
Number.prototype.isEven = function() { return !(this % 2);
Number.prototype.isOdd = function () { return new Boolean(this.valueOf()&1);
function isOdd(num) { if (typeof num === 'number') { return ((num % 2) === 1) || ((num % 2) === -1) ? true : false; else { throw 'Not a number'; console.log(isOdd(3)); ...
Number.prototype.odd = function () { return (this % 2 == 1)
Number.prototype.odd = function(){ return ( ( this % 2 ) == 1 )
Number.prototype.isBetween = function(l,h){ return (this >= l.val() && this <= h.val());
Number.prototype.isBetween = function (min, max, inclusive) { return inclusive ? this >= min && this <= max : this > min && this < max; };