Here you can find the source of isOdd()
/** Returns true if the number is odd */ Number.prototype.isOdd = function () { return new Boolean(this.valueOf()&1); }
Number.prototype.isEven = function (){ return this.isOdd() == false;
Number.prototype.isEven = function () { return (this % 2) === 0; }; Number.prototype.isOdd = function () { return Math.abs(this % 2) === 1; }; Array.prototype.isEmpty = function () { return this.length === 0; }; Array.prototype.hasItem = function (item) { return this.indexOf(item) >= 0; }; Array.prototype.remove = function (item) { var index = this.indexOf(item); if (index >= 0) this.splice(index, 1); }; ...
Number.prototype.isEven = function () { if (this % 2 === 0) { return true; } else return false; }; function sumFibs(num) { var sumFibArr; var fibArray = fibArrayGenerator(num); fibArray = fibArray.filter(function (value) { ...
window.log = console.log; function fib(num) { return (num < 3) ? num : fib(num - 1) + fib(num - 2); Number.prototype.isEven = function() { return (this % 2 === 0) ? true : false; }; function fibSum() { var i = 1, ...
Number.prototype.isEven = function() { return !(this % 2);
function isOdd(num) { if (typeof num === 'number') { return ((num % 2) === 1) || ((num % 2) === -1) ? true : false; else { throw 'Not a number'; console.log(isOdd(3)); ...
Number.prototype.isOdd = function() { return !!(this % 2);
Number.prototype.odd = function () { return (this % 2 == 1)
Number.prototype.odd = function(){ return ( ( this % 2 ) == 1 )