Nodejs Array Some some(fn , context)

Here you can find the source of some(fn , context)

Method Source Code

Array.prototype.some = function(fn , context) {
  if (typeof fn != "function") {
    throw new TypeError(fn + " is not a function");
  }//from  w w  w.  j a v  a 2s  .com

  if (typeof context === 'undefined') {
    context = this;
  }

  for (var i = 0, l = this.length; i < l; i++) {
    if (this.hasOwnProperty(i) && fn.call(context, this[i], i, this)) {
      return true;
    }
  }

  return false;
}

Related

  1. some(a,b)
    Array.prototype.some=function(a,b){
      "use strict";
      var c,d,e;
      if(void 0===this||null===this)
         throw new TypeError;
      if(e=Object(this),d=e.length>>>0,"function"!=typeof a)
        throw new TypeError;
      for(b=arguments.length>=2?arguments[1]:void 0,c=0;d>c;){
        if(c in e&&a.call(b,e[c],c,e))
    ...
    
  2. some(fun /*, thisArg */)
    Array.prototype.some = Array.prototype.some || function(fun ) {
        'use strict';
        if (this === void 0 || this === null)
            throw new TypeError();
        var t = Object(this);
        var len = t.length >>> 0;
        if (typeof fun !== 'function')
            throw new TypeError();
        var thisArg = arguments.length >= 2 ? arguments[1] : void 0;
    ...
    
  3. some(fun /*, thisp*/)
    Array.prototype.some = function(fun ) {
        var len = this.length;
        if (typeof fun != "function") {
            throw new TypeError();
        var thisp = arguments[1];
        for (var i = 0; i < len; i++) {
        if (i in this && fun.call(thisp, this[i], i, this))
            return true;
    ...
    
  4. some(fun /*, thisp*/)
    Array.prototype.some = Array.prototype.some || function(fun ) {
        var i = 0,
            len = this.length >>> 0;
        if (typeof fun != "function") {
            throw new TypeError();
        var thisp = arguments[1];
        for (; i < len; i++) {
            if (i in this &&
    ...
    
  5. some(fun, thisArg)
    Array.prototype.some = function(fun, thisArg) {
      "use strict";
      var i, len, t;
      if (this === void 0 || this === null) {
        throw new TypeError();
      t = Object(this);
      len = t.length >>> 0;
      if (typeof fun !== "function") {
    ...