Here you can find the source of shuffle()
Array.prototype.shuffle = function () { var self = this, n = self.length, i,// ww w . ja va2 s. co m j, tmp; for (i = n - 1; i > 0; i -= 1) { j = Math.floor(Math.random() * (i + 1)); tmp = self[i]; self[i] = self[j]; self[j] = tmp; } return self; }; function Random(range) { range = range || 1; return (Math.round(Math.random() * range)); }
Array.prototype.shuffle = function() { var i = this.length; while (--i) { var j = Math.floor(Math.random() * (i + 1)) var temp = this[i]; this[i] = this[j]; this[j] = temp; return this; ...
Array.prototype.shuffle = function() { var array = this.slice(); var current = this.length; var temp; var random; while(current !== 0) { random = Math.floor(Math.random() * current); current -= 1; temp = array[current]; ...
Array.prototype.shuffle = function() { var currentIndex = this.length, temporaryValue, randomIndex; while (0 !== currentIndex) { randomIndex = Math.floor(Math.random() * currentIndex); currentIndex -= 1; temporaryValue = this[currentIndex]; this[currentIndex] = this[randomIndex]; this[randomIndex] = temporaryValue; return this;
if(Array.prototype.shuffle === undefined) { Array.prototype.shuffle = function() { var counter = this.length; while (counter > 0) { var temp; var index; index = Math.floor(Math.random() * counter); counter--; temp = this[counter]; ...
Array.prototype.shuffle = function() { var input = this; for (var i = input.length-1; i >=0; i--) { var randomIndex = Math.floor(Math.random()*(i+1)); var itemAtIndex = input[randomIndex]; input[randomIndex] = input[i]; input[i] = itemAtIndex; return input; ...
Array.prototype.shuffle = function() { for(var j, x, k = this.length; k; j = Math.floor(Math.random() * k), x = this[--k], this[k] = this[j], this[j] = x); return this; };
Array.prototype.shuffle = function() { var i = this.length, j, temp; if ( i === 0 ) { return this; } while ( --i ) { j = Math.floor( Math.random() * ( i + 1 ) ); temp = this[i]; this[i] = this[j]; this[j] = temp; return this; };
Array.prototype.shuffle = function(){ var counter = this.length, temp, index; while (counter > 0) { index = (Math.random() * counter--) | 0; temp = this[counter]; this[counter] = this[index]; this[index] = temp; }; ...
Array.prototype.shuffle = function() { var i = this.length, j, temp; if ( i == 0 ) return this; while ( --i ) { j = Math.floor( Math.random() * ( i + 1 ) ); temp = this[i]; this[i] = this[j]; this[j] = temp; return this; function shuffle(array){ return Array.prototype.shuffle.call(array)