Here you can find the source of shuffle()
/*/*from w w w . j a v a2s .c o m*/ FFDoku is a Sudoku game primarily designed for the Firefox OS Copyright (C) 2012 Erwan GUYADER <erwanguyader@mailoo.org>, Antoine DUPARAY <antoineduparay@gmail.com> This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ /* To shuffle an array */ Array.prototype.shuffle = function() { var s = []; while (this.length) s.push(this.splice(Math.random() * this.length, 1)); while (s.length) this.push(s.pop()); return this; }
Array.prototype.shuffle = function() { var currentIndex = this.length, temporaryValue, randomIndex; while (0 !== currentIndex) { randomIndex = Math.floor(Math.random() * currentIndex); currentIndex -= 1; temporaryValue = this[currentIndex]; this[currentIndex] = this[randomIndex]; this[randomIndex] = temporaryValue; return this;
Array.prototype.shuffle = function (){ for(var j, x, i = this.length; i; j = Math.floor(Math.random() * i), x = this[--i], this[i] = this[j], this[j] = x); return this; }; String.prototype.hashCode = function(){ var hash = 5381; for (i = 0; i < this.length; i++) { char = this.charCodeAt(i); hash = ((hash<<5)+hash) + char; ...
Array.prototype.shuffle = function () { var i = this.length, j, temp; if ( i === 0 ) return false; while ( --i ) { j = Math.floor( Math.random() * ( i + 1 ) ); temp = this[i]; this[i] = this[j]; this[j] = temp;
Array.prototype.shuffle = function() { var i = this.length, j, tempi, tempj; if ( i == 0 ) return false; while ( --i ) { j = Math.floor( Math.random() * ( i + 1 ) ); tempi = this[i]; tempj = this[j]; this[i] = tempj; this[j] = tempi; ...
Array.prototype.shuffle = function() { var currentIndex = this.length, temporaryValue, randomIndex; while (0 !== currentIndex) { randomIndex = Math.floor(Math.random() * currentIndex); currentIndex -= 1; temporaryValue = this[currentIndex]; this[currentIndex] = this[randomIndex]; this[randomIndex] = temporaryValue; return this;
var binarySearch = function(needle, haystack) { var low = 0, high = haystack.length - 1; haystack.sort(function(x, y) { return x - y; }); while (low <= high) { var middle = Math.floor((low + high) / 2); if (needle === haystack[middle]) ...
Array.prototype.shuffle = function (){ var i = this.length, j, temp; if ( i == 0 ) return; while ( --i ) { j = Math.floor( Math.random() * ( i + 1 ) ); temp = this[i]; this[i] = this[j]; this[j] = temp; };
Array.prototype.shuffle = function() { var currentIndex = this.length, temporaryValue, randomIndex; while (0 !== currentIndex) { randomIndex = Math.floor(Math.random() * currentIndex); currentIndex -= 1; temporaryValue = this[currentIndex]; this[currentIndex] = this[randomIndex]; this[randomIndex] = temporaryValue; return this; window.getDeck = function() { var ranks = [2, 3, 4, 5, 6, 7, 8, 9, 10, 'jack', 'queen', 'king', 'ace']; var suits = ['clubs', 'diamonds', 'hearts', 'spades']; var cards = []; ranks.forEach(function(rank, index) { suits.forEach(function(suit, index) { cards.push(rank + "_of_" + suit); }); }); return cards;
Array.prototype.shuffle = function () { for (var i = this.length - 1; i > 0; i--) { var j = Math.floor(Math.random() * (i + 1)); var tmp = this[i]; this[i] = this[j]; this[j] = tmp; return this; }; ...