List of utility methods to do Array Shuffle
shuffle()Array.prototype.shuffle = function() { var i, j, t; for (i = 1; i < this.length; i++) { j = Math.floor(Math.random()*(1+i)); if (j != i) { t = this[i]; this[i] = this[j]; this[j] = t; | |
shuffle()Array.prototype.shuffle = function() { var i = this.length, j, temp; while(--i > 0) { j = Math.floor(Math.random() * (i+1)); temp = this[j]; this[j] = this[i]; this[i] = temp; return this; ... | |
shuffle()Array.prototype.shuffle = function () { var i = this.length, j, temp; while (--i>0) { j=Math.floor(Math.random() * (i+1)); temp=this[j]; array[j]=this[i]; array [i] = temp; return this; ... | |
shuffle()"use strict" Array.prototype.shuffle = function() { var input = this; for (var i = input.length-1; i >=0; i--) { var randomIndex = Math.floor(Math.random()*(i+1)); var itemAtIndex = input[randomIndex]; input[randomIndex] = input[i]; input[i] = itemAtIndex; return input; }; | |
shuffle()Array.prototype.shuffle = function () { for(var j, x, i = this.length; i; j = Math.floor(Math.random() * i), x = this[--i], this[i] = this[j], this[j] = x); return this; }; | |
shuffle()Array.prototype.shuffle = function() { return this.sort(function() { return Math.random() - 0.5; }); }; | |
shuffle()Array.prototype.shuffle = function() { var len = this.length; var i = len; while (i--) { var p = parseInt(Math.random()*len); var t = this[i]; this[i] = this[p]; this[p] = t; }; | |
shuffle()Array.prototype.shuffle = function() { var l = this.length + 1; while (l--) { var r = ~~(Math.random() * l); var o = this[r]; this[r] = this[0]; this[0] = o; return this; ... | |
shuffle()Array.prototype.shuffle = function () { var input = this; var cnt = 1; for (var i = input.length - 1; i >= 0; i--) { var randomIndex = Math.floor(Math.random(cnt++) * (i + 1)); var itemAtIndex = input[randomIndex]; input[randomIndex] = input[i]; input[i] = itemAtIndex; return input; | |
shuffle()Array.prototype.shuffle = function () { var tmp, current, top = this.length; if (top) while(--top) { current = Math.floor(Math.random() * (top + 1)); tmp = this[current]; this[current] = this[top]; this[top] = tmp; return this; ... |