Here you can find the source of move(old_index, new_index)
Array.prototype.move = function (old_index, new_index) { if (new_index >= this.length) { var k = new_index - this.length; while ((k--) + 1) { this.push(undefined);/*from w w w . j a v a 2 s. co m*/ } } this.splice(new_index, 0, this.splice(old_index, 1)[0]); return this; // for testing purposes }; function guidGenerator() { var S4 = function () { return (((1 + Math.random()) * 0x10000) | 0).toString(16).substring(1); }; return (S4() + S4() + "-" + S4() + "-" + S4() + "-" + S4() + "-" + S4() + S4() + S4()); }
Array.prototype.move = function(old_index, new_index) { if (new_index >= 0 && new_index < this.length) this.splice(new_index, 0, this.splice(old_index, 1)[0]); return this; };
Array.prototype.move = function (old_index, new_index) { if (new_index >= this.length) { let k = new_index - this.length; while ((k--) + 1) { this.push(undefined); this.splice(new_index, 0, this.splice(old_index, 1)[0]); return this; ...
Array.prototype.move = function (old_index, new_index) { if (new_index >= this.length) { var k = new_index - this.length; while ((k--) + 1) { this.push(undefined); this.splice(new_index, 0, this.splice(old_index, 1)[0]); return this; ...
"use strict"; Array.prototype.move = function (old_index, new_index) { if (new_index >= this.length) { var k = new_index - this.length; while (k-- + 1) { this.push(undefined); this.splice(new_index, 0, this.splice(old_index, 1)[0]); ...
function pad(num, size){ var s = "0000000000000000000" + num; return s.substr(s.length-size); Array.prototype.move = function (old_index, new_index) { if (new_index >= this.length) { var k = new_index - this.length; while ((k--) + 1) { this.push(undefined); ...
Array.prototype.move = function (old_index, new_index) { if (new_index >= this.length) { var k = new_index - this.length; while ((k--) + 1) { this.push(undefined); this.splice(new_index, 0, this.splice(old_index, 1)[0]); return this; ...
"use strict"; Array.prototype.move = function (old_index, new_index) { if (new_index >= this.length) { var k = new_index - this.length; while ((k--) + 1) { this.push(undefined); this.splice(new_index, 0, this.splice(old_index, 1)[0]); ...
Array.prototype.move = function (old_index, new_index) { while (old_index < 0) { old_index += this.length; while (new_index < 0) { new_index += this.length; if (new_index >= this.length) { var k = new_index - this.length; ...
function randomNumberBetween(x, y) { return (Math.random() * (y - x)) + x; $.fn.exists = function(callback) { var args = [].slice.call(arguments, 1); if (this.length) { callback.call(this, args); return this; ...