Nodejs Array Move move(old_index, new_index)

Here you can find the source of move(old_index, new_index)

Method Source Code

//Random things I've collected and need

//move things around in an array, useful for data bound arrays
Array.prototype.move = function (old_index, new_index) {
    if (new_index >= this.length) {
        var k = new_index - this.length;
        while ((k--) + 1) {
            this.push(undefined);/*from  w ww.  java  2  s  .c  om*/
        }
    }
    this.splice(new_index, 0, this.splice(old_index, 1)[0]);
    return this; // for testing purposes
};

Related

  1. move(old_index, new_index)
    Array.prototype.move = function (old_index, new_index) {
      if (new_index >= this.length) {
        let k = new_index - this.length;
        while ((k--) + 1) {
          this.push(undefined);
      this.splice(new_index, 0, this.splice(old_index, 1)[0]);
      return this; 
    ...
    
  2. move(old_index, new_index)
    Array.prototype.move = function (old_index, new_index) {
        if (new_index >= this.length) {
            var k = new_index - this.length;
            while ((k--) + 1) {
                this.push(undefined);
        this.splice(new_index, 0, this.splice(old_index, 1)[0]);
        return this; 
    ...
    
  3. move(old_index, new_index)
    "use strict";
    Array.prototype.move = function (old_index, new_index) {
      if (new_index >= this.length) {
        var k = new_index - this.length;
        while (k-- + 1) {
          this.push(undefined);
      this.splice(new_index, 0, this.splice(old_index, 1)[0]);
    ...
    
  4. move(old_index, new_index)
    function pad(num, size){
        var s = "0000000000000000000" + num;
        return s.substr(s.length-size);
    Array.prototype.move = function (old_index, new_index) {
        if (new_index >= this.length) {
            var k = new_index - this.length;
            while ((k--) + 1) {
                this.push(undefined);
    ...
    
  5. move(old_index, new_index)
    Array.prototype.move = function (old_index, new_index) {
        if (new_index >= this.length) {
            var k = new_index - this.length;
            while ((k--) + 1) {
                this.push(undefined);
        this.splice(new_index, 0, this.splice(old_index, 1)[0]);
        return this; 
    ...
    
  6. move(old_index, new_index)
    "use strict";
    Array.prototype.move = function (old_index, new_index) {
        if (new_index >= this.length) {
            var k = new_index - this.length;
            while ((k--) + 1) {
                this.push(undefined);
        this.splice(new_index, 0, this.splice(old_index, 1)[0]);
    ...
    
  7. move(old_index, new_index)
    Array.prototype.move = function (old_index, new_index) {
        while (old_index < 0) {
            old_index += this.length;
        while (new_index < 0) {
            new_index += this.length;
        if (new_index >= this.length) {
            var k = new_index - this.length;
    ...
    
  8. move(old_index, new_index)
    function randomNumberBetween(x, y) {
        return (Math.random() * (y - x)) + x;
    $.fn.exists = function(callback) {
      var args = [].slice.call(arguments, 1);
      if (this.length) {
        callback.call(this, args);
      return this;
    ...
    
  9. move(old_index, new_index)
    Array.prototype.move = function (old_index, new_index) {
      if (new_index >= this.length) {
        var k = new_index - this.length;
        while ((k--) + 1) {
          this.push(undefined);
      this.splice(new_index, 0, this.splice(old_index, 1)[0]);
      return this;
    ...