Here you can find the source of clear()
// common functions. Array.prototype.clear = function() { while(this[0]) { this.splice(0,1);//from w ww.ja v a2s .com } } function $(id) { return document.getElementById(id); } //------------------------------------------------- // add map function to array. //------------------------------------------------- Array.prototype.map_init = function() { this.keys = []; } Array.prototype.map_set = function(key, value) { if (this[key] == undefined) { this.keys.push(key); } this[key] = value; } Array.prototype.map_get = function(key) { var index = this.keys.indexOf(key); if (index == -1) { console.log("key: " + key + " is not exist."); return null; } var key = this.keys[index]; return this[key]; } Array.prototype.map_del = function(key) { var index = this.keys.indexOf(key); if (index != -1) { this.keys.splice(index,1); } if (this[key]) { delete this[key]; } } Array.prototype.map_keys = function() { return this.keys; } //-------------------------------------------------
Array.prototype.clear = function()
this.splice(0, this.length);
};
Array.prototype.clear = function() { while (this.length > 0) { this.pop(); };
Array.prototype.clear = function() {
this.length = 0;
};
var util = require('util'); Array.prototype.clear = function () { while (this.length) { this.pop(); }; Object.mapObjectToArray = function (object) { var keyValuePair = []; Object.keys(object).map(function (key) { ...
Array.prototype.clear=function(){
this.length=0;
;(function(){ Array.prototype.clear = function() { for(var i=0,l=this.length;i<l;i++) { var r = this.pop(); if(typeof(r)=='object') if(r.constructor.name=='Array') r = r.clear(); else if('clear' in r) r = r.clear(); ...
Array.prototype.clear = function(){
this.length = 0;
};
Array.prototype.clear=function(){
this.length=0;
Array.prototype.clear = function() { return this.splice(0,this.length); };