Here you can find the source of clear()
var util = require('util'); Array.prototype.clear = function () { while (this.length) { this.pop();//w w w . j a va2s. co m } }; Object.mapObjectToArray = function (object) { var keyValuePair = []; Object.keys(object).map(function (key) { keyValuePair.push(key); keyValuePair.push(object[key]); }); return keyValuePair; }; console.objectLog = function () { var obj = arguments[arguments.length - 1]; var prefixes = [].slice.call(arguments, 0, arguments.length - 1); var message = prefixes.concat([util.inspect(obj, { depth: null })]); console.log.apply(console, message); };
Array.prototype.clear = function () { for (var i = 0, a = 0; i < this.length; i++) { this[i] = null; this.length = 0; };
Array.prototype.clear = function() {
this.length = 0;
};
Array.prototype.clear = function()
this.splice(0, this.length);
};
Array.prototype.clear = function() { while (this.length > 0) { this.pop(); };
Array.prototype.clear = function() {
this.length = 0;
};
Array.prototype.clear=function(){
this.length=0;
Array.prototype.clear = function() { while(this[0]) { this.splice(0,1); function $(id) { return document.getElementById(id); Array.prototype.map_init = function() { ...
;(function(){ Array.prototype.clear = function() { for(var i=0,l=this.length;i<l;i++) { var r = this.pop(); if(typeof(r)=='object') if(r.constructor.name=='Array') r = r.clear(); else if('clear' in r) r = r.clear(); ...
Array.prototype.clear = function(){
this.length = 0;
};