Here you can find the source of clean(deleteValue)
var CURRENTTV = 1; var TYPE_TV_AD = 575; var TYPE_UPCOMING_EVENT = 574; var TYPE_PAST_EVENT = 576; Array.prototype.clean = function(deleteValue) { for (var i = 0; i < this.length; i++) { if (this[i] == deleteValue) { this.splice(i, 1);/*from w ww . j a va2s. c om*/ i--; } } return this; }; Array.prototype.clear = function() { while (this.length > 0) { this.pop(); } }; Array.prototype.shuffle = function(){ var counter = this.length, temp, index; // While there are elements in the array while (counter > 0) { // Pick a random index index = (Math.random() * counter--) | 0; // And swap the last element with it temp = this[counter]; this[counter] = this[index]; this[index] = temp; } }; function randomFromInterval(from,to) { return Math.floor(Math.random()*(to-from+1)+from); } function randomInteger( max ) { return Math.floor( Math.random() * max ); }
Array.prototype.clean = function(deleteValue) { for (var i = 0; i < this.length; i++) { if (this[i] == deleteValue) { this.splice(i, 1); i--; };
function rand(min, max) { min = Math.ceil(min); max = Math.floor(max); return Math.floor(Math.random() * (max - min + 1)) + min; function setToFixedVelocity(vec_x ,vec_y, fixedVelocity){ z = (fixedVelocity) / (Math.pow((vec_x*vec_x)+(vec_y*vec_y),1/2)); obj = {"x": vec_x*z, "y": vec_y*z} return obj ...
function rand(min, max) { min = Math.ceil(min); max = Math.floor(max); return Math.floor(Math.random() * (max - min + 1)) + min; function setToFixedVelocity(vec_x ,vec_y, fixedVelocity){ z = (fixedVelocity) / (Math.pow((vec_x*vec_x)+(vec_y*vec_y),1/2)); obj = {"x": vec_x*z, "y": vec_y*z} return obj ...
Array.prototype.clean = function(deleteValue) { for (var i = 0; i < this.length; i++) { if (this[i] == deleteValue) { this.splice(i, 1); i--; return this; }; ...
Array.prototype.clean = function(deleteValue) { for (var i = 0; i < this.length; i++) { if (this[i] == deleteValue) { this.splice(i, 1); i--; return this; }; ...
Array.prototype.clean = function (s) { var i = 0; for (var i = 0; i < this.length; i++) { if (this.hasOwnProperty(i)) { if (this[i] == s) { this.splice(i, 1); i = i-1; return this; };
Array.prototype.cleanPV = function(deleteValue) { for (var i = 0; i < this.length; i++) { if (this[i] == deleteValue) { this.splice(i, 1); i--; return this; }; ...
Array.prototype.clean = function clean() { return this.filter(function(item){ return item }); };
Array.prototype.cleanup = function () { var i = 0; while (i < this.length) { if (!this[i]) { this.splice(i,1); } else { i++;