Javascript examples for Canvas Reference:getImageData
The getImageData() method returns an ImageData object returns the pixel data from the rectangle on a canvas.
Pixel in ImageData object have the RGBA values:
The color/alpha information is stored in an array, which is the data property of the ImageData object.
context.getImageData(x, y, width, height);
Parameter | Description |
---|---|
x | The x coordinate in pixels of the upper-left corner |
y | The y coordinate in pixels of the upper-left corner |
width | The width of the rectangular area you will copy |
height | The height of the rectangular area you will copy |
Example:
The following code shows how to get color/alpha information of the first pixel in the returned ImageData object:
<!DOCTYPE html> <html> <body> <canvas id="myCanvas" width="300" height="250" style="border:1px solid #d3d3d3;"> Your browser does not support the HTML5 canvas tag.</canvas> <script> var c = document.getElementById("myCanvas"); var ctx = c.getContext("2d"); ctx.fillStyle = "red"; ctx.fillRect(10, 10, 50, 50);// w w w .j a v a 2s.c o m var imgData = ctx.getImageData(30, 30, 50, 50); red = imgData.data[0]; green = imgData.data[1]; blue = imgData.data[2]; alpha = imgData.data[3]; console.log(red + " " + green + " " + blue + " " + alpha); </script> </body> </html>