Resizing an Image Painted to the Canvas
<!DOCTYPE html> <html> <head> <style> #canvas { //from w ww. j a v a 2 s . c o m border:1px solid #03F; background:#CFC; } </style> </head> <body> <canvas id="canvas" width="640" height="480"></canvas> <script> let context = document.getElementById('canvas').getContext('2d'); let spaceShip=new Image(); spaceShip.addEventListener('load', drawScreen , false); spaceShip.src="http://java2s.com/style/demo/jet.png"; function drawScreen() { //draw a background so we can wee the Canvas edges context.fillStyle="#aaaaaa"; context.fillRect(0,0,500,500); context.drawImage(spaceShip, 0, 0); context.drawImage(spaceShip, 0, 34,32,32); context.drawImage(spaceShip, 0, 68,64,64); context.drawImage(spaceShip, 0, 140,16,16); } </script> </body> </html>