Drawing Shape
<!DOCTYPE html> <html> <head> <title>Canvas Demo</title> <style> canvas { // w ww.j a va 2s.c om border: 1px solid #000; } </style> </head> <body> <canvas id="myCanvas" width="200" height="200">Did You Know: Every time you use a browser that doesn't support HTML5 </canvas> <script> // Get the context we will be using for drawing. let myCanvas = document.getElementById('myCanvas'); let myContext = myCanvas.getContext('2d'); // Set the stroke style. myContext.strokeStyle = '#000000'; myContext.lineWidth = 5; // Create a closed path. myContext.beginPath(); // Start the path at (30, 10). myContext.moveTo(30, 10); // Draw a line from the current pen location at (30, 10) to (50, 50). myContext.lineTo(50, 50); // Draw a line from current pen location at (50, 50) to (10, 50); myContext.lineTo(10, 50); // The pen is now currently at (10, 50). Closing the path will draw a straight // line from (10, 50) back to the beginning point of the path at (30, 10). myContext.closePath(); // We can't see the path without stroking it. myContext.stroke(); // Create a new path. myContext.beginPath(); // Start the path at (60, 10). myContext.moveTo(60, 10); // Draw a line from the current pen location at (60, 10) to (100, 10). myContext.lineTo(100, 10); // Move the pen from its current location at (100, 10) to (100, 50). myContext.moveTo(100, 50); // Draw a line from the current pen location at (100, 50) to (60, 50). myContext.lineTo(60, 50); myContext.strokeStyle = '#ff0000'; myContext.stroke(); myContext.beginPath(); myContext.strokeStyle = '#00ff00'; myContext.stroke(); </script> </body> </html>