HTML5 Game - Drawing a Rectangle

Introduction

strokeRect() and fillRect() accept the coordinates of the upper-left corner of a rectangle and its width and height.

The strokeRect() method draws an outline of the rectangle.

The fillRect() draws a filled rectangle.

The following code shows how these methods are used.

Demo

ResultView the demo in separate window

<!DOCTYPE html>
<html lang="en">
 <head> 
  <meta charset="UTF-8"> 
  <title>HTML5 Canvas</title> 
  <script type="text/javascript">
    window.onload = function(){/* ww w .j  a  va 2  s.  c  o  m*/
        let canvas = document.getElementById("myCanvas");
        let context = canvas.getContext("2d");
        // draw stuff here
         context.lineWidth = 5; 
         context.fillRect(10,10,180,50); 
         context.strokeRect(10,80,180,50); 
    
            
    };
</script> 
 </head> 
 <body> 
  <canvas id="myCanvas" width="300" height="200"></canvas>   
 </body>
</html>

Note

You can also use rect() method to draw rectangles.

However, you also need to call stroke() or fill() to actually draw the rectangle.

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