Java examples for Swing:Screen
is Location In Screen Bounds
/******************************************************************************* * Dice Roller 2 is a tabletop rpg dice roll utility tool * Copyright (C) 2014, 2015 David Meersteiner * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * //from ww w.j a v a 2 s . co m * Contact me under: * * dmeersteiner@gmail.com * * David Meersteiner * Am Hang 10 * 94253 Bischofsmais * GERMANY *******************************************************************************/ //package com.java2s; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Point; import java.awt.Rectangle; public class Main { /** * * @param location * @return true if the point is visible */ public static boolean isLocationInScreenBounds(Point location) { GraphicsDevice[] screens = GraphicsEnvironment .getLocalGraphicsEnvironment().getScreenDevices(); Rectangle rect = new Rectangle(); for (int j = 0; j < screens.length; j++) { GraphicsDevice screen = screens[j]; rect.setRect(screen.getDefaultConfiguration().getBounds()); if (rect.contains(location.x, location.y)) { return true; } } return false; } }