Returns the point in the center of the four supplied points. - Java java.lang

Java examples for java.lang:Math Matrix

Description

Returns the point in the center of the four supplied points.

Demo Code

/* --------------------------------------------------------===
 * Orson Charts : a 3D chart library for the Java(tm) platform
 * --------------------------------------------------------===
 * /* w w  w.  j  a  va  2s.c  om*/
 * (C)opyright 2013-2016, by Object Refinery Limited.  All rights reserved.
 * 
 * http://www.object-refinery.com/orsoncharts/index.html
 * 
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 * 
 * [Oracle and Java are registered trademarks of Oracle and/or its affiliates. 
 * Other names may be trademarks of their respective owners.]
 * 
 * If you do not wish to be bound by the terms of the GPL, an alternative
 * commercial license can be purchased.  For details, please see visit the
 * Orson Charts home page:
 * 
 * http://www.object-refinery.com/orsoncharts/index.html
 * 
 */
//package com.java2s;

import java.awt.geom.Point2D;

public class Main {
    /**
     * Returns the point in the center of the four supplied points.
     * 
     * @param pt0  point 0 ({@code null} not permitted).
     * @param pt1  point 1 ({@code null} not permitted).
     * @param pt2  point 2 ({@code null} not permitted).
     * @param pt3  point 3 ({@code null} not permitted).
     * 
     * @return  The center point (never {@code null}).
     */
    public static Point2D centerPoint(Point2D pt0, Point2D pt1,
            Point2D pt2, Point2D pt3) {
        float x = (float) ((pt0.getX() + pt1.getX() + pt2.getX() + pt3
                .getX()) / 4.0);
        float y = (float) ((pt0.getY() + pt1.getY() + pt2.getY() + pt3
                .getY()) / 4.0);
        return new Point2D.Float(x, y);
    }
}

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