Java examples for 2D Graphics:BufferedImage
This method returns a buffered image with the contents of an image.
/*//from w w w .j a v a 2s . c om * VectorGraphics2D: Vector export for Java(R) Graphics2D * * (C) Copyright 2010-2012 Erich Seifert <dev[at]erichseifert.de> * * This file is part of VectorGraphics2D. * * VectorGraphics2D is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * VectorGraphics2D is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with VectorGraphics2D. If not, see <http://www.gnu.org/licenses/>. */ //package com.java2s; import java.awt.Graphics; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.HeadlessException; import java.awt.Image; import java.awt.Transparency; import java.awt.image.BufferedImage; import java.awt.image.ColorModel; import java.awt.image.PixelGrabber; import javax.swing.ImageIcon; public class Main { /** * This method returns a buffered image with the contents of an image. * Taken from http://www.exampledepot.com/egs/java.awt.image/Image2Buf.html * @param image Image ot be converted * @return a buffered image with the contents of the specified image */ public static BufferedImage toBufferedImage(Image image) { if (image instanceof BufferedImage) { return (BufferedImage) image; } // This code ensures that all the pixels in the image are loaded image = new ImageIcon(image).getImage(); // Determine if the image has transparent pixels boolean hasAlpha = hasAlpha(image); // Create a buffered image with a format that's compatible with the // screen BufferedImage bimage = null; GraphicsEnvironment ge = GraphicsEnvironment .getLocalGraphicsEnvironment(); try { // Determine the type of transparency of the new buffered image int transparency = Transparency.OPAQUE; if (hasAlpha) { transparency = Transparency.BITMASK; } // Create the buffered image GraphicsDevice gs = ge.getDefaultScreenDevice(); GraphicsConfiguration gc = gs.getDefaultConfiguration(); bimage = gc.createCompatibleImage(image.getWidth(null), image.getHeight(null), transparency); } catch (HeadlessException e) { // The system does not have a screen bimage = null; } if (bimage == null) { // Create a buffered image using the default color model int type = BufferedImage.TYPE_INT_RGB; if (hasAlpha) { type = BufferedImage.TYPE_INT_ARGB; } bimage = new BufferedImage(image.getWidth(null), image.getHeight(null), type); } // Copy image to buffered image Graphics g = bimage.createGraphics(); // Paint the image onto the buffered image g.drawImage(image, 0, 0, null); g.dispose(); return bimage; } /** * This method returns {@code true} if the specified image * has transparent pixels. * Taken from http://www.exampledepot.com/egs/java.awt.image/HasAlpha.html * @param image * @return {@code true} if the specified image has transparent pixels, * {@code false} otherwise */ public static boolean hasAlpha(Image image) { // If buffered image, the color model is readily available if (image instanceof BufferedImage) { BufferedImage bimage = (BufferedImage) image; return bimage.getColorModel().hasAlpha(); } // Use a pixel grabber to retrieve the image's color model; // grabbing a single pixel is usually sufficient PixelGrabber pg = new PixelGrabber(image, 0, 0, 1, 1, false); try { pg.grabPixels(); } catch (InterruptedException e) { return false; } // Get the image's color model ColorModel cm = pg.getColorModel(); return cm.hasAlpha(); } }