Java examples for 2D Graphics:BufferedImage Pixel
Getting and Setting Pixels in a Buffered Image
import java.awt.image.BufferedImage; public class Main { public static void main(String[] args) throws Exception { BufferedImage bufferedImage = null; int x = 100, y = 100; // Get a pixel int rgb = bufferedImage.getRGB(x, y); // Get all the pixels int w = bufferedImage.getWidth(null); int h = bufferedImage.getHeight(null); int[] rgbs = new int[w * h]; bufferedImage.getRGB(0, 0, w, h, rgbs, 0, w); // Set a pixel rgb = 0xFF00FF00; // green bufferedImage.setRGB(x, y, rgb);/* w w w .j a v a 2s.c o m*/ } }