Here you can find the source of drawPressed3DBorder(Graphics g, int x, int y, int w, int h)
static void drawPressed3DBorder(Graphics g, int x, int y, int w, int h)
//package com.java2s; import javax.swing.plaf.metal.MetalLookAndFeel; import java.awt.*; public class Main { /**// w w w .j av a2 s . c o m * This draws a variant "Flush 3D Border" It is used for things like pressed buttons. */ static void drawPressed3DBorder(Graphics g, int x, int y, int w, int h) { g.translate(x, y); drawFlush3DBorder(g, 0, 0, w, h); g.setColor(MetalLookAndFeel.getControlShadow()); g.drawLine(1, 1, 1, h - 2); g.drawLine(1, 1, w - 2, 1); g.translate(-x, -y); } /** * This draws the "Flush 3D Border" which is used throughout the Metal L&F */ static void drawFlush3DBorder(Graphics g, int x, int y, int w, int h) { g.translate(x, y); g.setColor(MetalLookAndFeel.getControlDarkShadow()); g.drawRect(0, 0, w - 2, h - 2); g.setColor(MetalLookAndFeel.getControlHighlight()); g.drawRect(1, 1, w - 2, h - 2); g.setColor(MetalLookAndFeel.getControl()); g.drawLine(0, h - 1, 1, h - 2); g.drawLine(w - 1, 0, w - 2, 1); g.translate(-x, -y); } }