Here you can find the source of convertRgbToByteArray(int[] rgb)
Parameter | Description |
---|---|
rgb | the original integer array |
public static byte[] convertRgbToByteArray(int[] rgb)
//package com.java2s; /*//from ww w. j ava 2 s . co m * Created on Jul 23, 2007 at 10:53:12 AM. * * Copyright (c) 2010 Robert Virkus / Enough Software * * This file is part of J2ME Polish. * * J2ME Polish is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * J2ME Polish is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with J2ME Polish; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * Commercial licenses are also available, please * refer to the accompanying LICENSE.txt or visit * http://www.j2mepolish.org for details. */ public class Main { /** * Converts the given int[] RGB array into a byte[] array without preserving the alpa channel (each RGB pixel is in the format 0xAARRGGBB). * @param rgb the original integer array * @return the corresponding byte array with a length of rgb.length * 3. */ public static byte[] convertRgbToByteArray(int[] rgb) { return convertRgbToByteArray(rgb, 0, rgb.length); } /** * Converts the given int[] RGB array into a byte[] array without preserving the alpa channel (each RGB pixel is in the format 0xAARRGGBB). * @param rgb the original integer array * @param offset the start index of the first pixel * @param len the number of pixels * @return the corresponding byte array with a length of rgb.length * 3. */ public static byte[] convertRgbToByteArray(int[] rgb, int offset, int len) { byte[] data = new byte[len * 3]; int j = 0; for (int i = offset; i < offset + len; i++) { int v = rgb[i]; data[j + 0] = (byte) ((v >>> 16) & 0xFF); data[j + 1] = (byte) ((v >>> 8) & 0xFF); //data[j+2] = (byte)((v >>> 0) & 0xFF); data[j + 2] = (byte) (v & 0xFF); j += 3; } return data; } }