Here you can find the source of toBufferedImage(Image image)
public static BufferedImage toBufferedImage(Image image)
//package com.java2s; //License from project: Open Source License import java.awt.Graphics; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.HeadlessException; import java.awt.Image; import java.awt.Transparency; import java.awt.image.BufferedImage; import java.awt.image.PixelGrabber; import javax.swing.ImageIcon; public class Main { public static BufferedImage toBufferedImage(Image image, int width, int height) { if (image instanceof BufferedImage) { return (BufferedImage) image; }//from ww w.j a v a 2 s .co m // This code ensures that all the pixels in the image are loaded image = new ImageIcon(image).getImage(); // Determine if the image has transparent pixels boolean hasAlpha = hasAlpha(image); // Create a buffered image with a format that's compatible with the screen BufferedImage bimage = null; GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); try { // Determine the type of transparency of the new buffered image int transparency = Transparency.OPAQUE; if (hasAlpha == true) { transparency = Transparency.BITMASK; } // Create the buffered image GraphicsDevice gs = ge.getDefaultScreenDevice(); GraphicsConfiguration gc = gs.getDefaultConfiguration(); bimage = gc.createCompatibleImage(width, height, transparency); } catch (HeadlessException e) { } //No screen if (bimage == null) { // Create a buffered image using the default color model int type = BufferedImage.TYPE_INT_RGB; if (hasAlpha == true) { type = BufferedImage.TYPE_INT_ARGB; } bimage = new BufferedImage(width, height, type); } // Copy image to buffered image Graphics g = bimage.createGraphics(); // Paint the image onto the buffered image g.drawImage(image, 0, 0, null); g.dispose(); return bimage; } public static BufferedImage toBufferedImage(Image image) { if (image instanceof BufferedImage) { return (BufferedImage) image; } // This code ensures that all the pixels in the image are loaded image = new ImageIcon(image).getImage(); // Determine if the image has transparent pixels boolean hasAlpha = hasAlpha(image); // Create a buffered image with a format that's compatible with the screen BufferedImage bimage = null; GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment(); try { // Determine the type of transparency of the new buffered image int transparency = Transparency.OPAQUE; if (hasAlpha == true) { transparency = Transparency.BITMASK; } // Create the buffered image GraphicsDevice gs = ge.getDefaultScreenDevice(); GraphicsConfiguration gc = gs.getDefaultConfiguration(); bimage = gc.createCompatibleImage(image.getWidth(null), image.getHeight(null), transparency); } catch (HeadlessException e) { } //No screen if (bimage == null) { // Create a buffered image using the default color model int type = BufferedImage.TYPE_INT_RGB; if (hasAlpha == true) { type = BufferedImage.TYPE_INT_ARGB; } bimage = new BufferedImage(image.getWidth(null), image.getHeight(null), type); } // Copy image to buffered image Graphics g = bimage.createGraphics(); // Paint the image onto the buffered image g.drawImage(image, 0, 0, null); g.dispose(); return bimage; } public static boolean hasAlpha(Image image) { // If buffered image, the color model is readily available if (image instanceof BufferedImage) { return ((BufferedImage) image).getColorModel().hasAlpha(); } // Use a pixel grabber to retrieve the image's color model; // grabbing a single pixel is usually sufficient PixelGrabber pg = new PixelGrabber(image, 0, 0, 1, 1, false); try { pg.grabPixels(); } catch (InterruptedException e) { } // Get the image's color model return pg.getColorModel().hasAlpha(); } }