List of utility methods to do Graphics Draw
void | drawSpline(Graphics graphics, int x1, int y1, int x2, int y2, int x3, int y3) draw Spline int xa, ya, xb, yb, xc, yc, xp, yp;
xa = (x1 + x2) / 2;
ya = (y1 + y2) / 2;
xc = (x2 + x3) / 2;
yc = (y2 + y3) / 2;
xb = (xa + xc) / 2;
yb = (ya + yc) / 2;
xp = (x1 + xb) / 2;
...
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void | drawSquarePoint(Graphics2D g2, Point2D.Double pt, int ptSize, Color color) draw Square Point Color origColor = g2.getColor();
g2.setColor(color);
Rectangle2D.Double ptRect = new Rectangle2D.Double(pt.x - 4 * ptSize, pt.y - 4 * ptSize, 8 * ptSize,
8 * ptSize);
g2.fill(ptRect);
g2.draw(ptRect);
g2.setColor(origColor);
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void | drawStackTrace(Graphics gr, int x, int y, Throwable ex) draw Stack Trace final int linePadding = 4; int lineHeight = gr.getFont().getSize() + linePadding; int currY = y; Enumeration lines = new StringTokenizer(getStackTrace(ex), "\n", false); while (lines.hasMoreElements()) { gr.drawString(((String) lines.nextElement()).trim(), x, currY); currY += lineHeight; |
void | drawStage(Graphics g, int x, int y) Draw stage with sample int dy = 6; int[] xPoints = new int[] { x - 20, x + 20, x + 25, x - 25 }; int[] yPoints = new int[] { y - dy, y - dy, y + dy, y + dy }; g.setColor(Color.GRAY); g.fillPolygon(xPoints, yPoints, 4); g.setColor(Color.BLACK); g.drawPolygon(xPoints, yPoints, 4); |
void | drawStar(Graphics g, int x, int y) draw Star g.drawLine(x, y - 3, x, y - 2); g.drawLine(x - 1, y - 1, x + 1, y - 1); g.drawLine(x - 3, y, x + 3, y); g.drawLine(x - 2, y + 1, x + 2, y + 1); g.drawLine(x - 1, y + 2, x + 1, y + 2); g.drawLine(x - 2, y + 3, x - 2, y + 3); g.drawLine(x + 2, y + 3, x + 2, y + 3); |
void | drawTankISPip(Graphics2D g2d, int width, int height) draw Tank IS Pip Dimension circle = new Dimension(7, 7); Dimension fillCircle = new Dimension(5, 5); g2d.setColor(Color.black); g2d.fillOval(width, height, circle.width, circle.height); g2d.setColor(Color.white); g2d.fillOval(width + 1, height + 1, fillCircle.width, fillCircle.height); |
void | drawTransparent(Graphics g, int x, int y, int width, int height) draw Transparent Shape clip = g.getClip(); g.clipRect(x, y, width, height); int size = 8; for (int xx = 0; xx <= width / size; xx++) for (int yy = 0; yy <= height / size; yy++) { if ((xx + yy) % 2 == 0) g.setColor(Color.LIGHT_GRAY); else ... |
void | drawUp(Graphics g, int x, int y, int w, int h) draw Up g.setColor(SHADOW_UP); g.drawLine(x, y, x + w - 1, y); g.drawLine(x, y, x, y + h - 2); g.setColor(SHADOW_DOWN); g.drawLine(x + w - 1, y + 1, x + w - 1, y + h - 1); g.drawLine(x, y + h - 1, x + w - 1, y + h - 1); |
void | drawWeightBox(Graphics2D g2d, int ycentre, int xcentre, int width) draw Weight Box assert (width % 2 == 1);
g2d.fillRect(xcentre - width / 2, ycentre - width / 2, width, width);
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void | drawWinUpperLeft(Graphics g, int which, Color fill, int x, int y, int fmWidth, int fmHeight) draw Win Upper Left Color oldColor = g.getColor(); g.setColor(fill); if (which == WINDOW_GRAPHIC) { g.fillRect(x, y, fmWidth, fmHeight); g.setColor(Color.white); g.drawLine(x, y, x + fmWidth, y); g.drawLine(x, y, x, y + fmHeight); if (which == WINDOW_NORMAL) { g.drawLine(x + fmWidth / 2, y + fmHeight / 2, x + fmWidth, y + fmHeight / 2); g.drawLine(x + fmWidth / 2, y + fmHeight / 2, x + fmWidth / 2, y + fmHeight); g.setColor(oldColor); |