Here you can find the source of appendHexJavaScriptRepresentation(Appendable out, int codePoint)
Parameter | Description |
---|---|
out | The buffer to which the hex representation should be appended. |
codePoint | The codepoint to append. |
private static void appendHexJavaScriptRepresentation(Appendable out, int codePoint) throws IOException
//package com.java2s; /*/* w w w .j av a 2 s .c o m*/ * Copyright 2011 The Closure Compiler Authors. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ import java.io.IOException; public class Main { private static final char[] HEX_CHARS = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'a', 'b', 'c', 'd', 'e', 'f' }; /** * Returns a javascript representation of the character in a hex escaped * format. * @param out The buffer to which the hex representation should be appended. * @param codePoint The codepoint to append. */ private static void appendHexJavaScriptRepresentation(Appendable out, int codePoint) throws IOException { if (Character.isSupplementaryCodePoint(codePoint)) { // Handle supplementary unicode values which are not representable in // javascript. We deal with these by escaping them as two 4B sequences // so that they will round-trip properly when sent from java to javascript // and back. char[] surrogates = Character.toChars(codePoint); appendHexJavaScriptRepresentation(out, surrogates[0]); appendHexJavaScriptRepresentation(out, surrogates[1]); return; } out.append("\\u").append(HEX_CHARS[(codePoint >>> 12) & 0xf]).append(HEX_CHARS[(codePoint >>> 8) & 0xf]) .append(HEX_CHARS[(codePoint >>> 4) & 0xf]).append(HEX_CHARS[codePoint & 0xf]); } }