List of utility methods to do Draw Image
void | drawImageInRect(Graphics2D gr, Image img, Rectangle r, boolean noShrink) draw an image in a rectangle gr.drawImage(img, r.x, r.y, r.width, r.height, null); if (noShrink) { int imgwidth = img.getWidth(null); int imgheight = img.getHeight(null); if (imgwidth > r.width && imgheight > r.height) { Shape oldclip = gr.getClip(); Rectangle2D clip = new Rectangle2D.Double(r.getX(), r.getY(), r.getWidth(), r.getHeight()); gr.clip(clip); ... |
void | drawImageWithClipping(Graphics g, BufferedImage img) draw Image With Clipping assert img != null; Rectangle clipBounds = g.getClipBounds(); int clipX = (int) clipBounds.getX(); int clipY = (int) clipBounds.getY(); int clipWidth = (int) clipBounds.getWidth(); int clipHeight = (int) clipBounds.getHeight(); int clipX2 = clipX + clipWidth; int clipY2 = clipY + clipHeight; ... |
void | drawInMiddle(Graphics g, Image image, String text) Draws the text in the center of the image. int width = image.getWidth(null); int height = image.getHeight(null); FontMetrics fm = g.getFontMetrics(); int midX = (width - fm.stringWidth(text)) / 2; int midY = (height + fm.getHeight() / 2) / 2; g.drawString(text, midX, midY); |
BufferedImage | drawLabel(BufferedImage image, String text) draw Label Graphics2D g = (Graphics2D) image.getGraphics(); g.setColor(new Color(255, 255, 255, 255)); int w1 = image.getWidth() * 2 / 100; int y1 = 10; int labelSize = 30; g.fillRect(w1, y1, image.getWidth() - (w1 + w1), labelSize); g.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, RenderingHints.VALUE_TEXT_ANTIALIAS_ON); g.setColor(Color.BLACK); ... |
void | drawNormalImage(Rectangle2D bounds, Graphics2D g2, Image image, ImageObserver observer, int imageWidth, int imageHeight) draw Normal Image int x = (int) bounds.getX(); int y = (int) bounds.getY(); int w = Math.min(imageWidth, (int) bounds.getWidth()); int h = Math.min(imageHeight, (int) bounds.getHeight()); g2.drawImage(image, x, y, x + w, y + h, 0, 0, w, h, observer); |
void | drawOnto(final BufferedImage pDestination, final Image pSource) Draws the source image onto the buffered image, using AlphaComposite.Src and coordinates 0, 0 . Graphics2D g = pDestination.createGraphics(); try { g.setComposite(AlphaComposite.Src); g.setRenderingHint(RenderingHints.KEY_DITHERING, RenderingHints.VALUE_DITHER_DISABLE); g.drawImage(pSource, 0, 0, null); } finally { g.dispose(); |
void | drawPixel(BufferedImage img, int x, int y, int color) draw Pixel img.setRGB(x, y, color); |
void | drawPixel(int x, int y, Color color, BufferedImage displayMap) draw Pixel if (x < 0 || y < 0 || x >= displayMap.getWidth() || y >= displayMap.getHeight()) { return; displayMap.setRGB(x, y, color.getRGB()); |
void | drawScaledImage(Graphics graphics, BufferedImage image, int x, int y, int w, int h, int left, int right) draw Scaled Image int tw = image.getWidth(); int th = image.getHeight(); graphics.drawImage(image, x, y, x + left, y + h, 0, 0, left, th, null); graphics.drawImage(image, x + left, y, x + w - right, y + h, left, 0, tw - right, th, null); graphics.drawImage(image, x + w - right, y, x + w, y + h, tw - right, 0, tw, th, null); |
void | drawScaledImage(Image image, Component canvas, Graphics g) draw Scaled Image int imgWidth = image.getWidth(null); int imgHeight = image.getHeight(null); double imgAspect = (double) imgHeight / imgWidth; int canvasWidth = canvas.getWidth(); int canvasHeight = canvas.getHeight(); double canvasAspect = (double) canvasHeight / canvasWidth; int x1 = 0; int y1 = 0; ... |