List of utility methods to do Draw Image
void | draw(BufferedImage image, Consumer Draw onto an image Graphics2D g = image.createGraphics(); try { action.accept(g); } finally { g.dispose(); |
void | draw(BufferedImage image, Rectangle rectangle, BufferedImage backgroundImg) draw Graphics2D g = backgroundImg.createGraphics(); if (rectangle == null) { g.drawImage(image, 0, 0, null); } else { g.drawImage(image, rectangle.x, rectangle.y, null); g.dispose(); |
BufferedImage | draw(final Image img, final int type) draw final BufferedImage imgCopy = new BufferedImage(img.getWidth(null), img.getHeight(null), type); imgCopy.createGraphics().drawImage(img, 0, 0, null); return imgCopy; |
void | draw4on1(BufferedImage[] src, BufferedImage dst) drawon Graphics2D g2 = dst.createGraphics(); g2.setColor(java.awt.Color.WHITE); g2.fillRect(0, 0, dst.getWidth(), dst.getHeight()); int dxi; int dyi = 0; int x0 = dst.getWidth() - 5; int y0 = 5; int x = x0; ... |
void | draw9Patch(BufferedImage image, Integer[] patches, float ratio) draw Patch int width = image.getWidth(); int height = image.getHeight(); int wStart = (int) (patches[0] * ratio) + 1; int wEnd = (int) (width - patches[1] * ratio) - 1; int hStart = (int) (patches[2] * ratio) + 1; int hEnd = (int) (height - patches[3] * ratio) - 1; for (int i = wStart; i < wEnd; i++) { image.setRGB(i, 0, 0xFF000000); ... |
void | drawBorder(BufferedImage buffImage) draws a black border around the image Graphics2D g2D = buffImage.createGraphics(); int width = buffImage.getWidth(); int height = buffImage.getHeight(); g2D.setColor(Color.BLACK); g2D.drawLine(0, height - 1, width - 1, height - 1); g2D.drawLine(width - 1, 0, width - 1, height - 1); g2D.drawLine(0, 0, width - 1, 0); g2D.drawLine(0, 0, 0, height - 1); ... |
BufferedImage | drawBorder(BufferedImage originalImage, Color borderColor, int borderWidth) draw Border BufferedImage bi = new BufferedImage(originalImage.getWidth() + (2 * borderWidth), originalImage.getHeight() + (2 * borderWidth), BufferedImage.TYPE_INT_ARGB); Graphics2D g = bi.createGraphics(); g.setColor(borderColor); g.drawImage(originalImage, borderWidth, borderWidth, null); BasicStroke stroke = new BasicStroke(borderWidth * 2); g.setStroke(stroke); g.drawRect(0, 0, bi.getWidth(), bi.getHeight()); ... |
void | drawBorders(final BufferedImage image, final int currentX, final int currentY, final int width, final int height, final int subImageWidth, final int subImageHeight, final Color c) Colors the borders of a certain rectangle. int x, y; for (int a = 0; a < subImageWidth; a++) { x = currentX * width + a; y = currentY * height; colorPixel(image, x, y, c); y = currentY * height + subImageHeight - 1; colorPixel(image, x, y, c); for (int b = 1; b < subImageHeight - 1; b++) { x = currentX * width; y = currentY * height + b; colorPixel(image, x, y, c); x = currentX * width + subImageWidth - 1; colorPixel(image, x, y, c); |
BufferedImage | drawBoundingPolygon(BufferedImage canvas, Polygon p, Color fgColour) draw Bounding Polygon Graphics2D g2d = canvas.createGraphics();
g2d.setColor(fgColour);
g2d.drawPolygon(p);
return canvas;
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void | drawBubble(BufferedImage img, Graphics g, Component component) draw Bubble g.drawImage(img.getSubimage(0, 0, 31, 31), 0, 0, 14, 14, null); g.drawImage(img.getSubimage(31, 0, 10, 31), 14, 0, component.getWidth() - 14 - 14, 14, null); g.drawImage(img.getSubimage(img.getWidth() - 31, 0, 31, 31), component.getWidth() - 14, 0, 14, 14, null); g.drawImage(img.getSubimage(0, 31, 31, img.getHeight() - 31 - 25), 0, 14, 14, component.getHeight() - 14 - 14, null); g.drawImage(img.getSubimage(31, 31, 5, img.getHeight() - 31 - 25), 14, 14, component.getWidth() - 14 - 14, component.getHeight() - 14 - 14, null); g.drawImage(img.getSubimage(img.getWidth() - 25, 31, 25, img.getHeight() - 31 - 25), ... |