List of utility methods to do BufferedImage to Byte Array
byte[] | getByteArray(File file) get Byte Array BufferedImage originalImage = ImageIO.read(file); ByteArrayOutputStream baos = new ByteArrayOutputStream(); ImageIO.write(originalImage, "jpg", baos); baos.flush(); return baos.toByteArray(); |
byte[] | getByteArray(RenderedImage image, String formatName) get Byte Array try { ByteArrayOutputStream byteArrayOutputStream = new ByteArrayOutputStream(); ImageIO.write(image, formatName, byteArrayOutputStream); return byteArrayOutputStream.toByteArray(); } catch (IOException e) { throw new RuntimeException(e); |
ByteBuffer | getByteBuffer(BufferedImage bufferedImage) get Byte Buffer Raster raster = bufferedImage.getRaster(); DataBufferByte dataBufferByte = (DataBufferByte) raster.getDataBuffer(); byte[] data = dataBufferByte.getData(); ByteBuffer byteBuffer = ByteBuffer.allocateDirect(data.length); byteBuffer.order(ByteOrder.nativeOrder()); byteBuffer.put(data, 0, data.length); byteBuffer.flip(); return byteBuffer; ... |
BufferedImage | getByteBufferToImage(ByteBuffer buffer, int width, int height) Converts a ByteBuffer (Used in OpenGL) to a BufferedImage. BufferedImage img = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB); for (int x = 0; x < width; x++) for (int y = 0; y < height; y++) { int i = (x + (width * y)) * 4; int r = buffer.get(i) & 0xFF; int g = buffer.get(i + 1) & 0xFF; int b = buffer.get(i + 2) & 0xFF; img.setRGB(x, height - (y + 1), (0xFF << 24) | (r << 16) | (g << 8) | b); ... |
byte[] | getByteImage(BufferedImage imagem) Captura os bytes de um BufferedImage if (imagem == null) return null; ByteArrayOutputStream baos = new ByteArrayOutputStream(); ImageIO.write(imagem, "jpg", baos); byte[] bytes = baos.toByteArray(); return bytes; |
byte[] | getBytes(BufferedImage image) get Bytes ByteArrayOutputStream outputStream = new ByteArrayOutputStream(); try { ImageIO.write(image, "png", outputStream); } catch (IOException e) { throw new RuntimeException(e); return outputStream.toByteArray(); |
byte[] | getBytes(final InputStream is, final int bufferSize) get Bytes final ByteArrayOutputStream out = new ByteArrayOutputStream(bufferSize); try { byte[] buffer = new byte[bufferSize]; int len; while ((len = is.read(buffer)) >= 0) { out.write(buffer, 0, len); } finally { ... |
byte[] | getBytesFromBufferedImage(BufferedImage bi, String format) Get bytes from a specified BufferedImage, with the specified format ByteArrayOutputStream buff = new ByteArrayOutputStream(); try { ImageIO.write(bi, format, buff); byte[] bytes = buff.toByteArray(); buff.close(); return bytes; } catch (IOException ex) { ex.printStackTrace(); ... |
byte[] | getBytesFromImage(String fileIn, String fileOut) get Bytes From Image byte[] photo = null; try { File file = new File(fileIn); BufferedImage imagem = ImageIO.read(file); int new_w = 320, new_h = 240; BufferedImage new_img = new BufferedImage(new_w, new_h, BufferedImage.SCALE_DEFAULT); Graphics2D g = new_img.createGraphics(); g.drawImage(imagem, 0, 0, new_w, new_h, null); ... |
int | getBytesPerPixel(int bufferedImageType) get Bytes Per Pixel switch (bufferedImageType) { case BufferedImage.TYPE_INT_ARGB: case BufferedImage.TYPE_INT_ARGB_PRE: case BufferedImage.TYPE_INT_BGR: case BufferedImage.TYPE_4BYTE_ABGR: case BufferedImage.TYPE_4BYTE_ABGR_PRE: return 4; case BufferedImage.TYPE_3BYTE_BGR: ... |