wnayes.campuszoneapp.SwipeRefreshLayoutLegacy.java Source code

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Here is the source code for wnayes.campuszoneapp.SwipeRefreshLayoutLegacy.java

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package wnayes.campuszoneapp;

/*
 * Copyright (C) 2014 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import android.content.Context;
import android.content.res.Resources;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.support.v4.view.ViewCompat;
import android.util.AttributeSet;
import android.util.DisplayMetrics;
import android.view.MotionEvent;
import android.view.View;
import android.view.ViewConfiguration;
import android.view.ViewGroup;
import android.view.animation.AccelerateInterpolator;
import android.view.animation.Animation;
import android.view.animation.Animation.AnimationListener;
import android.view.animation.DecelerateInterpolator;
import android.view.animation.Transformation;
import android.widget.AbsListView;

import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.RectF;
import android.view.animation.AnimationUtils;
import android.view.animation.Interpolator;
import android.support.v4.view.MotionEventCompat;
import android.util.Log;

/**
 * The SwipeRefreshLayout should be used whenever the user can refresh the
 * contents of a view via a vertical swipe gesture. The activity that
 * instantiates this view should add an OnRefreshListener to be notified
 * whenever the swipe to refresh gesture is completed. The SwipeRefreshLayout
 * will notify the listener each and every time the gesture is completed again;
 * the listener is responsible for correctly determining when to actually
 * initiate a refresh of its content. If the listener determines there should
 * not be a refresh, it must call setRefreshing(false) to cancel any visual
 * indication of a refresh. If an activity wishes to show just the progress
 * animation, it should call setRefreshing(true). To disable the gesture and progress
 * animation, call setEnabled(false) on the view.
 *
 * <p> This layout should be made the parent of the view that will be refreshed as a
 * result of the gesture and can only support one direct child. This view will
 * also be made the target of the gesture and will be forced to match both the
 * width and the height supplied in this layout. The SwipeRefreshLayout does not
 * provide accessibility events; instead, a menu item must be provided to allow
 * refresh of the content wherever this gesture is used.</p>
 *
 * <p>This is a standalone version of the pre-material design SwipeRefreshLayout.</p>
 */
public class SwipeRefreshLayoutLegacy extends ViewGroup {
    private static final String LOG_TAG = SwipeRefreshLayoutLegacy.class.getSimpleName();

    private static final long RETURN_TO_ORIGINAL_POSITION_TIMEOUT = 300;
    private static final float ACCELERATE_INTERPOLATION_FACTOR = 1.5f;
    private static final float DECELERATE_INTERPOLATION_FACTOR = 2f;
    private static final float PROGRESS_BAR_HEIGHT = 3;
    private static final float MAX_SWIPE_DISTANCE_FACTOR = .6f;
    private static final int REFRESH_TRIGGER_DISTANCE = 56;
    private static final int INVALID_POINTER = -1;

    private SwipeProgressBar mProgressBar;
    private View mTarget;
    private int mOriginalOffsetTop;
    private OnRefreshListener mListener;
    private int mFrom;
    private boolean mRefreshing = false;
    private int mTouchSlop;
    private float mDistanceToTriggerSync = -1;
    private int mMediumAnimationDuration;
    private float mFromPercentage = 0;
    private float mCurrPercentage = 0;
    private int mProgressBarHeight;
    private int mCurrentTargetOffsetTop;
    private int mProgressBarTop;

    private float mInitialMotionY;
    private float mLastMotionY;
    private boolean mIsBeingDragged;
    private int mActivePointerId = INVALID_POINTER;

    // Target is returning to its start offset because it was cancelled or a refresh was triggered.
    private boolean mReturningToStart;
    private final DecelerateInterpolator mDecelerateInterpolator;
    private final AccelerateInterpolator mAccelerateInterpolator;
    private static final int[] LAYOUT_ATTRS = new int[] { android.R.attr.enabled };

    private final Animation mAnimateToStartPosition = new Animation() {
        @Override
        public void applyTransformation(float interpolatedTime, Transformation t) {
            int targetTop = 0;
            if (mFrom != mOriginalOffsetTop) {
                targetTop = (mFrom + (int) ((mOriginalOffsetTop - mFrom) * interpolatedTime));
            }
            int offset = targetTop - mTarget.getTop();
            final int currentTop = mTarget.getTop();
            if (offset + currentTop < 0) {
                offset = 0 - currentTop;
            }
            setTargetOffsetTopAndBottom(offset);
        }
    };

    private Animation mShrinkTrigger = new Animation() {
        @Override
        public void applyTransformation(float interpolatedTime, Transformation t) {
            float percent = mFromPercentage + ((0 - mFromPercentage) * interpolatedTime);
            mProgressBar.setTriggerPercentage(percent);
        }
    };

    private final AnimationListener mReturnToStartPositionListener = new BaseAnimationListener() {
        @Override
        public void onAnimationEnd(Animation animation) {
            // Once the target content has returned to its start position, reset
            // the target offset to 0.
            mCurrentTargetOffsetTop = 0;
        }
    };

    private final AnimationListener mShrinkAnimationListener = new BaseAnimationListener() {
        @Override
        public void onAnimationEnd(Animation animation) {
            mCurrPercentage = 0;
        }
    };

    private final Runnable mReturnToStartPosition = new Runnable() {
        @Override
        public void run() {
            mReturningToStart = true;
            animateOffsetToStartPosition(mCurrentTargetOffsetTop + getPaddingTop(), mReturnToStartPositionListener);
        }

    };

    // Cancel the refresh gesture and animate everything back to its original state.
    private final Runnable mCancel = new Runnable() {
        @Override
        public void run() {
            mReturningToStart = true;
            // Timeout fired since the user last moved their finger; animate the
            // trigger to 0 and put the target back at its original position
            if (mProgressBar != null) {
                mFromPercentage = mCurrPercentage;
                mShrinkTrigger.setDuration(mMediumAnimationDuration);
                mShrinkTrigger.setAnimationListener(mShrinkAnimationListener);
                mShrinkTrigger.reset();
                mShrinkTrigger.setInterpolator(mDecelerateInterpolator);
                startAnimation(mShrinkTrigger);
            }
            animateOffsetToStartPosition(mCurrentTargetOffsetTop + getPaddingTop(), mReturnToStartPositionListener);
        }

    };

    /** Simple constructor to use when creating a SwipeRefreshLayout from code. */
    public SwipeRefreshLayoutLegacy(Context context) {
        this(context, null);
    }

    /** Constructor that is called when inflating SwipeRefreshLayout from XML. */
    public SwipeRefreshLayoutLegacy(Context context, AttributeSet attrs) {
        super(context, attrs);

        mTouchSlop = ViewConfiguration.get(context).getScaledTouchSlop();

        mMediumAnimationDuration = getResources().getInteger(android.R.integer.config_mediumAnimTime);

        setWillNotDraw(false);
        mProgressBar = new SwipeProgressBar(this);
        final DisplayMetrics metrics = getResources().getDisplayMetrics();
        mProgressBarHeight = (int) (metrics.density * PROGRESS_BAR_HEIGHT);
        mDecelerateInterpolator = new DecelerateInterpolator(DECELERATE_INTERPOLATION_FACTOR);
        mAccelerateInterpolator = new AccelerateInterpolator(ACCELERATE_INTERPOLATION_FACTOR);

        final TypedArray a = context.obtainStyledAttributes(attrs, LAYOUT_ATTRS);
        setEnabled(a.getBoolean(0, true));
        a.recycle();
    }

    @Override
    public void onAttachedToWindow() {
        super.onAttachedToWindow();
        removeCallbacks(mCancel);
        removeCallbacks(mReturnToStartPosition);
    }

    @Override
    public void onDetachedFromWindow() {
        super.onDetachedFromWindow();
        removeCallbacks(mReturnToStartPosition);
        removeCallbacks(mCancel);
    }

    private void animateOffsetToStartPosition(int from, AnimationListener listener) {
        mFrom = from;
        mAnimateToStartPosition.reset();
        mAnimateToStartPosition.setDuration(mMediumAnimationDuration);
        mAnimateToStartPosition.setAnimationListener(listener);
        mAnimateToStartPosition.setInterpolator(mDecelerateInterpolator);
        mTarget.startAnimation(mAnimateToStartPosition);
    }

    /** Set the listener to be notified when a refresh is triggered via the swipe gesture. */
    public void setOnRefreshListener(OnRefreshListener listener) {
        mListener = listener;
    }

    private void setTriggerPercentage(float percent) {
        if (percent == 0f) {
            // No-op. A null trigger means it's uninitialized, and setting it to zero-percent
            // means we're trying to reset state, so there's nothing to reset in this case.
            mCurrPercentage = 0;
            return;
        }
        mCurrPercentage = percent;
        mProgressBar.setTriggerPercentage(percent);
    }

    /**
     * Notify the widget that refresh state has changed. Do not call this when
     * refresh is triggered by a swipe gesture.
     *
     * @param refreshing Whether or not the view should show refresh progress.
     */
    public void setRefreshing(boolean refreshing) {
        if (mRefreshing == refreshing)
            return;
        ensureTarget();
        mCurrPercentage = 0;
        mRefreshing = refreshing;
        if (mRefreshing)
            mProgressBar.start();
        else
            mProgressBar.stop();
    }

    /**
     * Set the four colors used in the progress animation from color resources.
     * The first color will also be the color of the bar that grows in response
     * to a user swipe gesture.
     */
    public void setColorSchemeResources(int colorRes1, int colorRes2, int colorRes3, int colorRes4) {
        final Resources res = getResources();
        setColorSchemeColors(res.getColor(colorRes1), res.getColor(colorRes2), res.getColor(colorRes3),
                res.getColor(colorRes4));
    }

    /**
     * Set the four colors used in the progress animation. The first color will
     * also be the color of the bar that grows in response to a user swipe
     * gesture.
     */
    public void setColorSchemeColors(int color1, int color2, int color3, int color4) {
        ensureTarget();
        mProgressBar.setColorScheme(color1, color2, color3, color4);
    }

    /**
     * @return Whether the SwipeRefreshWidget is actively showing refresh progress.
     */
    public boolean isRefreshing() {
        return mRefreshing;
    }

    private void ensureTarget() {
        // Don't bother getting the parent height if the parent hasn't been laid out yet.
        if (mTarget == null) {
            if (getChildCount() > 1 && !isInEditMode()) {
                throw new IllegalStateException("SwipeRefreshLayout can host only one direct child");
            }
            mTarget = getChildAt(0);
            mOriginalOffsetTop = mTarget.getTop() + getPaddingTop();
        }
        if (mDistanceToTriggerSync == -1) {
            if (getParent() != null && ((View) getParent()).getHeight() > 0) {
                final DisplayMetrics metrics = getResources().getDisplayMetrics();
                mDistanceToTriggerSync = (int) Math.min(
                        ((View) getParent()).getHeight() * MAX_SWIPE_DISTANCE_FACTOR,
                        REFRESH_TRIGGER_DISTANCE * metrics.density);
            }
        }
    }

    @Override
    public void draw(Canvas canvas) {
        super.draw(canvas);
        mProgressBar.draw(canvas);
    }

    public void setProgressBarTop(int top) {
        mProgressBarTop = top;
        mProgressBar.setBounds(0, mProgressBarTop, getWidth(), mProgressBarTop + mProgressBarHeight);
    }

    @Override
    protected void onLayout(boolean changed, int left, int top, int right, int bottom) {
        final int width = getMeasuredWidth();
        final int height = getMeasuredHeight();
        mProgressBar.setBounds(0, mProgressBarTop, getWidth(), mProgressBarTop + mProgressBarHeight);
        if (getChildCount() == 0)
            return;
        final View child = getChildAt(0);
        final int childLeft = getPaddingLeft();
        final int childTop = mCurrentTargetOffsetTop + getPaddingTop();
        final int childWidth = width - getPaddingLeft() - getPaddingRight();
        final int childHeight = height - getPaddingTop() - getPaddingBottom();
        child.layout(childLeft, childTop, childLeft + childWidth, childTop + childHeight);
    }

    @Override
    public void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        if (getChildCount() > 1 && !isInEditMode()) {
            throw new IllegalStateException("SwipeRefreshLayout can host only one direct child");
        }
        if (getChildCount() > 0) {
            getChildAt(0).measure(
                    MeasureSpec.makeMeasureSpec(getMeasuredWidth() - getPaddingLeft() - getPaddingRight(),
                            MeasureSpec.EXACTLY),
                    MeasureSpec.makeMeasureSpec(getMeasuredHeight() - getPaddingTop() - getPaddingBottom(),
                            MeasureSpec.EXACTLY));
        }
    }

    /**
     * @return Whether it is possible for the child view of this layout to
     *         scroll up. Override this if the child view is a custom view.
     */
    public boolean canChildScrollUp() {
        if (android.os.Build.VERSION.SDK_INT < 14) {
            if (mTarget instanceof AbsListView) {
                final AbsListView absListView = (AbsListView) mTarget;
                return absListView.getChildCount() > 0 && (absListView.getFirstVisiblePosition() > 0
                        || absListView.getChildAt(0).getTop() < absListView.getPaddingTop());
            } else
                return mTarget.getScrollY() > 0;
        } else
            return ViewCompat.canScrollVertically(mTarget, -1);
    }

    @Override
    public boolean onInterceptTouchEvent(MotionEvent ev) {
        ensureTarget();

        final int action = MotionEventCompat.getActionMasked(ev);

        if (mReturningToStart && action == MotionEvent.ACTION_DOWN)
            mReturningToStart = false;

        if (!isEnabled() || mReturningToStart || canChildScrollUp()) {
            // Fail fast if we're not in a state where a swipe is possible
            return false;
        }

        switch (action) {
        case MotionEvent.ACTION_DOWN:
            mLastMotionY = mInitialMotionY = ev.getY();
            mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
            mIsBeingDragged = false;
            mCurrPercentage = 0;
            break;

        case MotionEvent.ACTION_MOVE:
            if (mActivePointerId == INVALID_POINTER) {
                Log.e(LOG_TAG, "Got ACTION_MOVE event but don't have an active pointer id.");
                return false;
            }

            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            if (pointerIndex < 0) {
                Log.e(LOG_TAG, "Got ACTION_MOVE event but have an invalid active pointer id.");
                return false;
            }

            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = y - mInitialMotionY;
            if (yDiff > mTouchSlop) {
                mLastMotionY = y;
                mIsBeingDragged = true;
            }
            break;

        case MotionEventCompat.ACTION_POINTER_UP:
            onSecondaryPointerUp(ev);
            break;

        case MotionEvent.ACTION_UP:
        case MotionEvent.ACTION_CANCEL:
            mIsBeingDragged = false;
            mCurrPercentage = 0;
            mActivePointerId = INVALID_POINTER;
            break;
        }

        return mIsBeingDragged;
    }

    @Override
    public void requestDisallowInterceptTouchEvent(boolean b) {
        // Nope.
    }

    @Override
    public boolean onTouchEvent(MotionEvent ev) {
        final int action = MotionEventCompat.getActionMasked(ev);

        if (mReturningToStart && action == MotionEvent.ACTION_DOWN) {
            mReturningToStart = false;
        }

        if (!isEnabled() || mReturningToStart || canChildScrollUp()) {
            // Fail fast if we're not in a state where a swipe is possible
            return false;
        }

        switch (action) {
        case MotionEvent.ACTION_DOWN:
            mLastMotionY = mInitialMotionY = ev.getY();
            mActivePointerId = MotionEventCompat.getPointerId(ev, 0);
            mIsBeingDragged = false;
            mCurrPercentage = 0;
            break;

        case MotionEvent.ACTION_MOVE:
            final int pointerIndex = MotionEventCompat.findPointerIndex(ev, mActivePointerId);
            if (pointerIndex < 0) {
                Log.e(LOG_TAG, "Got ACTION_MOVE event but have an invalid active pointer id.");
                return false;
            }

            final float y = MotionEventCompat.getY(ev, pointerIndex);
            final float yDiff = y - mInitialMotionY;

            if (!mIsBeingDragged && yDiff > mTouchSlop) {
                mIsBeingDragged = true;
            }

            if (mIsBeingDragged) {
                // User velocity passed min velocity; trigger a refresh
                if (yDiff > mDistanceToTriggerSync) {
                    // User movement passed distance; trigger a refresh
                    startRefresh();
                } else {
                    // Just track the user's movement
                    setTriggerPercentage(mAccelerateInterpolator.getInterpolation(yDiff / mDistanceToTriggerSync));
                    updateContentOffsetTop((int) (yDiff));
                    if (mLastMotionY > y && mTarget.getTop() == getPaddingTop()) {
                        // If the user puts the view back at the top, we
                        // don't need to. This shouldn't be considered
                        // cancelling the gesture as the user can restart from the top.
                        removeCallbacks(mCancel);
                    } else {
                        updatePositionTimeout();
                    }
                }
                mLastMotionY = y;
            }
            break;

        case MotionEventCompat.ACTION_POINTER_DOWN: {
            final int index = MotionEventCompat.getActionIndex(ev);
            mLastMotionY = MotionEventCompat.getY(ev, index);
            mActivePointerId = MotionEventCompat.getPointerId(ev, index);
            break;
        }

        case MotionEventCompat.ACTION_POINTER_UP:
            onSecondaryPointerUp(ev);
            break;

        case MotionEvent.ACTION_UP:
        case MotionEvent.ACTION_CANCEL:
            mIsBeingDragged = false;
            mCurrPercentage = 0;
            mActivePointerId = INVALID_POINTER;
            return false;
        }

        return true;
    }

    private void startRefresh() {
        removeCallbacks(mCancel);
        mReturnToStartPosition.run();
        setRefreshing(true);
        mListener.onRefresh();
    }

    private void updateContentOffsetTop(int targetTop) {
        final int currentTop = mTarget.getTop();
        if (targetTop > mDistanceToTriggerSync) {
            targetTop = (int) mDistanceToTriggerSync;
        } else if (targetTop < 0) {
            targetTop = 0;
        }
        setTargetOffsetTopAndBottom(targetTop - currentTop);
    }

    private void setTargetOffsetTopAndBottom(int offset) {
        mTarget.offsetTopAndBottom(offset);
        mCurrentTargetOffsetTop = mTarget.getTop();
    }

    private void updatePositionTimeout() {
        removeCallbacks(mCancel);
        postDelayed(mCancel, RETURN_TO_ORIGINAL_POSITION_TIMEOUT);
    }

    private void onSecondaryPointerUp(MotionEvent ev) {
        final int pointerIndex = MotionEventCompat.getActionIndex(ev);
        final int pointerId = MotionEventCompat.getPointerId(ev, pointerIndex);
        if (pointerId == mActivePointerId) {
            // This was our active pointer going up. Choose a new
            // active pointer and adjust accordingly.
            final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
            mLastMotionY = MotionEventCompat.getY(ev, newPointerIndex);
            mActivePointerId = MotionEventCompat.getPointerId(ev, newPointerIndex);
        }
    }

    /**
     * Classes that wish to be notified when the swipe gesture correctly
     * triggers a refresh should implement this interface.
     */
    public interface OnRefreshListener {
        public void onRefresh();
    }

    /**
     * Simple AnimationListener to avoid having to implement unneeded methods in
     * AnimationListeners.
     */
    private class BaseAnimationListener implements AnimationListener {
        @Override
        public void onAnimationStart(Animation animation) {
        }

        @Override
        public void onAnimationEnd(Animation animation) {
        }

        @Override
        public void onAnimationRepeat(Animation animation) {
        }
    }

    /**
     * Custom progress bar that shows a cycle of colors as widening circles that
     * overdraw each other. When finished, the bar is cleared from the inside out as
     * the main cycle continues. Before running, this can also indicate how close
     * the user is to triggering something (e.g. how far they need to pull down to
     * trigger a refresh).
     */
    final class SwipeProgressBar {

        // Default progress animation colors are grays.
        private final static int COLOR1 = 0xB3000000;
        private final static int COLOR2 = 0x80000000;
        private final static int COLOR3 = 0x4d000000;
        private final static int COLOR4 = 0x1a000000;

        // The duration of the animation cycle.
        private static final int ANIMATION_DURATION_MS = 2000;

        // The duration of the animation to clear the bar.
        private static final int FINISH_ANIMATION_DURATION_MS = 1000;

        // Interpolator for varying the speed of the animation.
        private final Interpolator INTERPOLATOR = new BakedBezierInterpolator();

        private final Paint mPaint = new Paint();
        private final RectF mClipRect = new RectF();
        private float mTriggerPercentage;
        private long mStartTime;
        private long mFinishTime;
        private boolean mRunning;

        // Colors used when rendering the animation,
        private int mColor1;
        private int mColor2;
        private int mColor3;
        private int mColor4;
        private View mParent;

        private Rect mBounds = new Rect();

        public SwipeProgressBar(View parent) {
            mParent = parent;
            mColor1 = COLOR1;
            mColor2 = COLOR2;
            mColor3 = COLOR3;
            mColor4 = COLOR4;
        }

        /**
         * Set the four colors used in the progress animation. The first color will
         * also be the color of the bar that grows in response to a user swipe
         * gesture.
         *
         * @param color1 Integer representation of a color.
         * @param color2 Integer representation of a color.
         * @param color3 Integer representation of a color.
         * @param color4 Integer representation of a color.
         */
        void setColorScheme(int color1, int color2, int color3, int color4) {
            mColor1 = color1;
            mColor2 = color2;
            mColor3 = color3;
            mColor4 = color4;
        }

        /**
         * Update the progress the user has made toward triggering the swipe
         * gesture. and use this value to update the percentage of the trigger that
         * is shown.
         */
        void setTriggerPercentage(float triggerPercentage) {
            mTriggerPercentage = triggerPercentage;
            mStartTime = 0;
            ViewCompat.postInvalidateOnAnimation(mParent);
        }

        /**
         * Start showing the progress animation.
         */
        void start() {
            if (!mRunning) {
                mTriggerPercentage = 0;
                mStartTime = AnimationUtils.currentAnimationTimeMillis();
                mRunning = true;
                mParent.postInvalidate();
            }
        }

        /**
         * Stop showing the progress animation.
         */
        void stop() {
            if (mRunning) {
                mTriggerPercentage = 0;
                mFinishTime = AnimationUtils.currentAnimationTimeMillis();
                mRunning = false;
                mParent.postInvalidate();
            }
        }

        /**
         * @return Return whether the progress animation is currently running.
         */
        boolean isRunning() {
            return mRunning || mFinishTime > 0;
        }

        void draw(Canvas canvas) {
            final int width = mBounds.width();
            final int cx = width / 2;
            final int cy = mBounds.top + mBounds.height() / 2;
            boolean drawTriggerWhileFinishing = false;
            int restoreCount = canvas.save();
            canvas.clipRect(mBounds);
            if (mRunning || (mFinishTime > 0)) {
                long now = AnimationUtils.currentAnimationTimeMillis();
                long elapsed = (now - mStartTime) % ANIMATION_DURATION_MS;
                long iterations = (now - mStartTime) / ANIMATION_DURATION_MS;
                float rawProgress = (elapsed / (ANIMATION_DURATION_MS / 100f));
                // If we're not running anymore, that means we're running through
                // the finish animation.
                if (!mRunning) {
                    // If the finish animation is done, don't draw anything, and
                    // don't repost.
                    if ((now - mFinishTime) >= FINISH_ANIMATION_DURATION_MS) {
                        mFinishTime = 0;
                        return;
                    }
                    // Otherwise, use a 0 opacity alpha layer to clear the animation
                    // from the inside out. This layer will prevent the circles from
                    // drawing within its bounds.
                    long finishElapsed = (now - mFinishTime) % FINISH_ANIMATION_DURATION_MS;
                    float finishProgress = (finishElapsed / (FINISH_ANIMATION_DURATION_MS / 100f));
                    float pct = (finishProgress / 100f);
                    // Radius of the circle is half of the screen.
                    float clearRadius = width / 2 * INTERPOLATOR.getInterpolation(pct);
                    mClipRect.set(cx - clearRadius, mBounds.top, cx + clearRadius, mBounds.bottom);
                    canvas.saveLayerAlpha(mClipRect, 0, 0);
                    // Only draw the trigger if there is a space in the center of
                    // this refreshing view that needs to be filled in by the
                    // trigger. If the progress view is just still animating, let it
                    // continue animating.
                    drawTriggerWhileFinishing = true;
                }
                // First fill in with the last color that would have finished drawing.
                if (iterations == 0) {
                    canvas.drawColor(mColor1);
                } else {
                    if (rawProgress >= 0 && rawProgress < 25) {
                        canvas.drawColor(mColor4);
                    } else if (rawProgress >= 25 && rawProgress < 50) {
                        canvas.drawColor(mColor1);
                    } else if (rawProgress >= 50 && rawProgress < 75) {
                        canvas.drawColor(mColor2);
                    } else {
                        canvas.drawColor(mColor3);
                    }
                }
                // Then draw up to 4 overlapping concentric circles of varying radii, based on how far
                // along we are in the cycle.
                // progress 0-50 draw mColor2
                // progress 25-75 draw mColor3
                // progress 50-100 draw mColor4
                // progress 75 (wrap to 25) draw mColor1
                if ((rawProgress >= 0 && rawProgress <= 25)) {
                    float pct = (((rawProgress + 25) * 2) / 100f);
                    drawCircle(canvas, cx, cy, mColor1, pct);
                }
                if (rawProgress >= 0 && rawProgress <= 50) {
                    float pct = ((rawProgress * 2) / 100f);
                    drawCircle(canvas, cx, cy, mColor2, pct);
                }
                if (rawProgress >= 25 && rawProgress <= 75) {
                    float pct = (((rawProgress - 25) * 2) / 100f);
                    drawCircle(canvas, cx, cy, mColor3, pct);
                }
                if (rawProgress >= 50 && rawProgress <= 100) {
                    float pct = (((rawProgress - 50) * 2) / 100f);
                    drawCircle(canvas, cx, cy, mColor4, pct);
                }
                if ((rawProgress >= 75 && rawProgress <= 100)) {
                    float pct = (((rawProgress - 75) * 2) / 100f);
                    drawCircle(canvas, cx, cy, mColor1, pct);
                }
                if (mTriggerPercentage > 0 && drawTriggerWhileFinishing) {
                    // There is some portion of trigger to draw. Restore the canvas,
                    // then draw the trigger. Otherwise, the trigger does not appear
                    // until after the bar has finished animating and appears to
                    // just jump in at a larger width than expected.
                    canvas.restoreToCount(restoreCount);
                    restoreCount = canvas.save();
                    canvas.clipRect(mBounds);
                    drawTrigger(canvas, cx, cy);
                }
                // Keep running until we finish out the last cycle.
                ViewCompat.postInvalidateOnAnimation(mParent);
            } else {
                // Otherwise if we're in the middle of a trigger, draw that.
                if (mTriggerPercentage > 0 && mTriggerPercentage <= 1.0) {
                    drawTrigger(canvas, cx, cy);
                }
            }
            canvas.restoreToCount(restoreCount);
        }

        private void drawTrigger(Canvas canvas, int cx, int cy) {
            mPaint.setColor(mColor1);
            canvas.drawCircle(cx, cy, cx * mTriggerPercentage, mPaint);
        }

        /**
         * Draws a circle centered in the view.
         *
         * @param canvas the canvas to draw on
         * @param cx the center x coordinate
         * @param cy the center y coordinate
         * @param color the color to draw
         * @param pct the percentage of the view that the circle should cover
         */
        private void drawCircle(Canvas canvas, float cx, float cy, int color, float pct) {
            mPaint.setColor(color);
            canvas.save();
            canvas.translate(cx, cy);
            float radiusScale = INTERPOLATOR.getInterpolation(pct);
            canvas.scale(radiusScale, radiusScale);
            canvas.drawCircle(0, 0, cx, mPaint);
            canvas.restore();
        }

        /**
         * Set the drawing bounds of this SwipeProgressBar.
         */
        void setBounds(int left, int top, int right, int bottom) {
            mBounds.left = left;
            mBounds.top = top;
            mBounds.right = right;
            mBounds.bottom = bottom;
        }
    }

    /**
     * A pre-baked bezier-curved interpolator for indeterminate progress animations.
     */
    final class BakedBezierInterpolator implements Interpolator {
        private BakedBezierInterpolator() {
            super();
        }

        /**
         * Lookup table values.
         * Generated using a Bezier curve from (0,0) to (1,1) with control points:
         * P0 (0,0)
         * P1 (0.4, 0)
         * P2 (0.2, 1.0)
         * P3 (1.0, 1.0)
         *
         * Values sampled with x at regular intervals between 0 and 1.
         */
        private final float[] VALUES = new float[] { 0.0f, 0.0002f, 0.0009f, 0.0019f, 0.0036f, 0.0059f, 0.0086f,
                0.0119f, 0.0157f, 0.0209f, 0.0257f, 0.0321f, 0.0392f, 0.0469f, 0.0566f, 0.0656f, 0.0768f, 0.0887f,
                0.1033f, 0.1186f, 0.1349f, 0.1519f, 0.1696f, 0.1928f, 0.2121f, 0.237f, 0.2627f, 0.2892f, 0.3109f,
                0.3386f, 0.3667f, 0.3952f, 0.4241f, 0.4474f, 0.4766f, 0.5f, 0.5234f, 0.5468f, 0.5701f, 0.5933f,
                0.6134f, 0.6333f, 0.6531f, 0.6698f, 0.6891f, 0.7054f, 0.7214f, 0.7346f, 0.7502f, 0.763f, 0.7756f,
                0.7879f, 0.8f, 0.8107f, 0.8212f, 0.8326f, 0.8415f, 0.8503f, 0.8588f, 0.8672f, 0.8754f, 0.8833f,
                0.8911f, 0.8977f, 0.9041f, 0.9113f, 0.9165f, 0.9232f, 0.9281f, 0.9328f, 0.9382f, 0.9434f, 0.9476f,
                0.9518f, 0.9557f, 0.9596f, 0.9632f, 0.9662f, 0.9695f, 0.9722f, 0.9753f, 0.9777f, 0.9805f, 0.9826f,
                0.9847f, 0.9866f, 0.9884f, 0.9901f, 0.9917f, 0.9931f, 0.9944f, 0.9955f, 0.9964f, 0.9973f, 0.9981f,
                0.9986f, 0.9992f, 0.9995f, 0.9998f, 1.0f, 1.0f };

        private final float STEP_SIZE = 1.0f / (VALUES.length - 1);

        @Override
        public float getInterpolation(float input) {
            if (input >= 1.0f) {
                return 1.0f;
            }

            if (input <= 0f) {
                return 0f;
            }

            int position = Math.min((int) (input * (VALUES.length - 1)), VALUES.length - 2);

            float quantized = position * STEP_SIZE;
            float difference = input - quantized;
            float weight = difference / STEP_SIZE;

            return VALUES[position] + weight * (VALUES[position + 1] - VALUES[position]);
        }

    }
}